AccuRender nXt

advanced rendering for AutoCAD

where's the plant editor? where's the help for the widgets, it's blank?
i've sold accurender to someone on the basis that its trees are way superior to any other way of doing it, and he wants the drawing tomorrow - in AR4 you can pick the tree then edit canopy size trunk diameter height etc.
on the list of features under 'entourage' it says you can in nxt. 
but where? how?

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There's a plant editor in the Start menu under a folder called nXt-- it's got several different basic templates for creating your own plants. There are some nXt plants available here. You can access legacy plants via the Widgets pulldown-- this is somewhat easier to do on a machine which already has ar4 installed-- but possible on any system.

nXt is very different than ar4 and the plants is one area which has undergone a lot of change. Promising something tomorrow may be unrealistic.
the tree editor is not in the program at all!
that might have been worth mentioning on the website!

i have no choice on the whole tomorrow thing. if nxt won't do it it'll have to be ar4
if i map out the whole thing in ar4 will trees inserted from there with all the controls then import if i open with nxt? the renderer is much nicer.

thanks
Use ar4 for tomorrow. Take your time with the new stuff.

Yes-- to answer your question-- in general trees inserted w/ ar4 will work OK when you push the nXt render button. Actual results may vary.
the trees don't translate! just empty space where they used to be - there was a message saying the objects were being translated but nothing showed up.
spent a frustrating day on ar4 instead.
If it's a machine that has never seen ar4 the search paths need to be entered so nXt can find the tree stuff-- materials textures, etc.. Otherwise this could be a units problem.
Fantastic tree editor but, how do I insert this fine tree into my model?
Save the tree to file from the tree editor. Then go to nxt and use the widget to insert the tree. It will prompt you for the file location.
Sure would be cool if we could select a tree that has already been inserted into a drawing and use the tree editor from within the drawing to edit that particular tree...Don't think this is possible though...Roy?
If its an nXt tree, you can because you have saved it in order to insert it. AR4 trees are not compatible with the nXt tree editor.
The question was if he could launch the tree editor from within nXt-- nope is the answer (at least right now.)
I have to agree, over the last 10 years, Ive only used a handful of certain trees for my renders and I think this new Plant/Tree Creator is great! Cheers
Think about sharing, if you're willing.  People are always looking for more plants.

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
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Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
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OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
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OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
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"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
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