advanced rendering for AutoCAD
Alright, I'm asking the question that seems to be a problem with a lot of people. I am trying to get my glass to look as realistic as this picture (attached). I am not sure if there are better ways to set up my model, but basically what I do is start with a floor plan and extrude the "glass" layer to the height I need it. So I end up having an 1" thick object. I am also trying to get my rendering to be as realistic as this image. Any other pointers out there for additional items?
My company just purchased the full RPC license, so I better be set there as far as plants, etc. goes.
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Use the glass template material. Change the IOR to 1.55.
Give it accurate lighting to reflect (a well-calibrated HDRi or Automatic Sky, for example) and refract.
How do we know a well calibrated HDRi map?
A good/brief tutorial on the effect use of HDRi files in NXT would be highly welcomed too.