AccuRender nXt

advanced rendering for AutoCAD

Hola, feliz año para todos, he estado trabajando  en proyecto en un  departamento  en un edificio de los años 50-60 en Caracas donde era muy común la utilización de pisos de granito vaciados en sitio con piedras de mármol, todo finalmente pulido. El material resultante después de mucho ensayos es el que aparece en las imágenes anexas, sin embargo entre este material, el acero inoxidable, los vidrios y  el uso de HDR están aumentando mucho el tiempo de renderizado. Cada una de estas imagenes tien alredor de 2000 pases con path tracer y entre 20 y 24 horas de procesamiento, si alguien tiene sugerencias de que hacer para bajar los tiempos sin perder calidad de verdad que se lo agradezco.

 

Muchos saludos,

 

Alejandro

 

 

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There isn't much you can do with the Path Tracer to make it go faster-- except get a faster computer.  You can use some noise reduction filters in Photoshop or Gimp to get rid of some of the noise in the shadows.

 

With the other engine you can make things go a lot faster by judicious use of the Glossy switch, etc..

Thanks Roy, only in cases I have to deal with a  really close death line I will work with the other engine. I think that path tracer gives me what I am looking in render package.

Después de una serie de correciones sobre el modelo y algunos problemas de definición de materiales y bloques, vuelvo a colocar una imagen, esta vez procesada con el editor de imágenes, donde llevamos a 0 el valor de la luz solar, y 0,01 el valor del cielo, para generar esta imagen nocturna, igualmente anexe algo de brillo en la lámpara de pared y el TV. Cualquier comentario o sugerencia será bien recibido.

 

Saludos,

 

Alejandro

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Latest Activity

Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- I understand.  I just think you may find you have a similar problem in this new engine with trying to estimate how many passes will be good enough.   That can vary a lot. You're always going have some error, allocating…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"The problem is when I'm running several renders over a weekend. How will I know how much time to allocate to each one? I wouldn't want them to run for the same amount of time, as one may over-cook to no extra benefit, while another is…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's an easy feature to add, but I'm pretty sure with this new version you'll find a time constraint to be more reliable.  The rendering below is probably done already, with a noise filter, or close to it."
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"I suspect it will take a lot longer without the noise filter. These similar renders ran for 5 minutes each. nXt performed 127 passes and Studio performed 344 passes. Incidentally, is it possible to set a render running to a certain number of…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pretty much the only thing sacrificed has been the sandpaper bump, and even then only in certain circumstances.  Everything else is preserved nicely including any random noise you add to color maps. Hard to say on performance without the…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Reliance on the noise filter does concern me a little. A lot of my work involves wood grain and fabrics, both of which can have varying degrees of texture which affect the way light is reflected. With the noise filter off, are renders likely to take…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, that works now, though a bit glitchy. Dragging and dropping materials doesn't work (is it supposed to?)."
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Found it-- it's not working properly if the palette is docked.  For now if you drag the AccuRender Studio palette and make it floating everything works.  I'll see what I can do."
Jan 6

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