AccuRender nXt

advanced rendering for AutoCAD

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Comment by Marc Chaumier on January 28, 2011 at 7:21am
With caustics, the time rendering will dramatically increase... But as we said in french " you can't make an omelette without breaking some eggs"... ;o)))))
Comment by f on January 27, 2011 at 10:05pm

Dear Roy ,

the Path Tracer could not  give  me    a  satisfactory   picture    which     always      appearing    a  tremendous   grey  pots     during    render  .        finally   ,CAD  arise an error at the time  of

rendering  !   So ,I guess the bug of  the Nxt ,   whether I  say so?

Comment by mike makki on January 27, 2011 at 12:16pm

yes..thank you for that i now have the urge to have an omelette

Comment by f on January 26, 2011 at 11:23pm
Comment by f on January 26, 2011 at 11:18pm

Thanks  firstly  .Not this ,My  question is how to use the other settings of  advanced tag .for example ,how to use   faceted , reverse normals so so .

Comment by Roy Hirshkowitz on January 26, 2011 at 11:10pm
  1. Select the Object Properties tab in the nXt palette.
  2. Select the glass bowl.
  3. Check Caustics.

 

Comment by f on January 26, 2011 at 10:57pm

I have a question:how to use  the properties ,Could  you  give  some your understands?

Comment by f on January 26, 2011 at 10:55pm
Also
Comment by f on January 26, 2011 at 10:54pm
Greatly !Thanks  any more!,I'll find it !excellent!
Comment by Roy Hirshkowitz on January 26, 2011 at 10:49pm
Don't forget the Caustics switch.  It should make the shadow from the glass more interesting.

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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"Thank you so much. I appreciate your kind words."
yesterday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
yesterday
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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