AccuRender nXt

advanced rendering for AutoCAD

Medieval Plaza / Urbe Auriense (Ourense-Galicia)

Arquitectura Medieval Galega
Path Tracer 200 Passes
More renders: www.works-3d.blogspot.com

Views: 1471

Comment by Roy Hirshkowitz on February 28, 2011 at 5:16pm
Impressive.  Did you model this?  In AutoCAD?
Comment by Carlos Sieiro on February 28, 2011 at 5:25pm
Yes! Autocad, adapted Arroway HQ textures (difuse+displacement) and 8 hours rendering process!  Thanks for your opinion, is always well appreciated! I will upload more renderings of the same model!
Comment by Roy Hirshkowitz on February 28, 2011 at 8:37pm
I saw some of the other images on your site.  Stunning.  We'd love to have more.
Comment by Carlos Sieiro on March 1, 2011 at 1:47am
Off course!!! Thanks!
Comment by Roy Hirshkowitz on March 1, 2011 at 8:16am
I did notice some artifacts on some of the other on your site.  Some of the mesh triangles on the building (the long, skinny ones in particular) are rendering a little darker than the others.  Are you using displacements?  If so I may be able to reproduce this problem here.
Comment by Carlos Sieiro on March 1, 2011 at 8:48am
yes, this is an issue that I wanted to ask later. In almost all new renderings appear darker lines (artifacts) in the texture mapped, which eliminated with photoshop postproduction. Especially in areas of the arches. All models have high ratios used _facetres, _isolines, _splinesegs and
Comment by Carlos Sieiro on March 1, 2011 at 8:51am
Comment by Roy Hirshkowitz on March 1, 2011 at 9:25am
Are you using displacement mapping?
Comment by Carlos Sieiro on March 1, 2011 at 9:58am
yes! In stone wall and stone pavement!!
Comment by Roy Hirshkowitz on March 1, 2011 at 12:56pm
Thanks-- this is something I can look into.  In the meantime, you're probably not getting a lot of extra quality by using displacements here-- and you are slowing things down a lot.  I would probably recommend bump mapping here.

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