AccuRender nXt

advanced rendering for AutoCAD

Views: 151

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Marcos Oliveira on April 12, 2012 at 2:09pm

Muito show, meus parabéns!

Comment by Miguel Tano Adanes on August 10, 2011 at 10:41am
Trate de seguir tu proceso pero los mapas se pierden (patente, faroles, etc.), ademas, entender los distintos materiales no es tan facil (hay que hacer muchas pruebas). Pero bueno, lo voy a trabajar mas.
Comment by Jorge Javier Lara Domínguez on August 10, 2011 at 9:43am
Despues de convertirlo, lo inserto en NXT. Automaticamente se crea la lista de materiales, los cuales edito. Tardo unos minutos pero creo que el resultado vale la pena.
Comment by Jorge Javier Lara Domínguez on August 10, 2011 at 9:33am
Podrias insertarlo como OBJ. sin embargo en lo personal yo los convierto a 3DS con 3dmax, al exportarlo selecciono adjuntar las coordenadas de los mapas.
Comment by Miguel Tano Adanes on August 10, 2011 at 9:25am
Hola Jorge, tengo un par de Dosch autos pero no logro insertarlos a traves de nXt. Lo pasaste en otros programas antes? O insertaste directamente el archivo obj y luego le cambiaste los materiales?
Comment by Jorge Javier Lara Domínguez on August 8, 2011 at 4:01pm
No Rey es un 3ds editado, lo consegui de la coleccion de Dosch Cars
Comment by Rey F. Rosario Berrios on August 8, 2011 at 3:56pm

Jorge este auto no es RPC verdad??????

 

Search

Translate

Latest Activity

Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
12 hours ago
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Wednesday
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Tuesday
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Monday
Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
Monday
David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
Nov 12, 2025
Zdravko Todorovic posted a discussion

nXtRender 0358-XE08 vs 0349-OA30 - What's new?

I'm considering upgrading my nXtRender from the very old arnxt64_0349-OA30 with AutoCAD 2008 to the new arnxt64_0358-XE08.Could someone please tell me what the main improvements, new features, or bug fixes are in the new version? Is there an official changelog available?See More
Nov 11, 2025
OYEBANJI EMMANUEL posted a discussion

BATCH RENDERING FUNCTION

Good day, please does anyone know how the batch rendering function works in nxt render for autocad ?See More
Sep 10, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service