AccuRender nXt

advanced rendering for AutoCAD

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Comment by Marcos Oliveira on April 12, 2012 at 2:09pm

Muito show, meus parabéns!

Comment by Miguel Tano Adanes on August 10, 2011 at 10:41am
Trate de seguir tu proceso pero los mapas se pierden (patente, faroles, etc.), ademas, entender los distintos materiales no es tan facil (hay que hacer muchas pruebas). Pero bueno, lo voy a trabajar mas.
Comment by Jorge Javier Lara Domínguez on August 10, 2011 at 9:43am
Despues de convertirlo, lo inserto en NXT. Automaticamente se crea la lista de materiales, los cuales edito. Tardo unos minutos pero creo que el resultado vale la pena.
Comment by Jorge Javier Lara Domínguez on August 10, 2011 at 9:33am
Podrias insertarlo como OBJ. sin embargo en lo personal yo los convierto a 3DS con 3dmax, al exportarlo selecciono adjuntar las coordenadas de los mapas.
Comment by Miguel Tano Adanes on August 10, 2011 at 9:25am
Hola Jorge, tengo un par de Dosch autos pero no logro insertarlos a traves de nXt. Lo pasaste en otros programas antes? O insertaste directamente el archivo obj y luego le cambiaste los materiales?
Comment by Jorge Javier Lara Domínguez on August 8, 2011 at 4:01pm
No Rey es un 3ds editado, lo consegui de la coleccion de Dosch Cars
Comment by Rey F. Rosario Berrios on August 8, 2011 at 3:56pm

Jorge este auto no es RPC verdad??????

 

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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V1x copy

"Thank you so much. I appreciate your kind words."
Tuesday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Monday
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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