AccuRender nXt

advanced rendering for AutoCAD

Hola a todos, adjunto una imagen de lo qeu he estado haciendo con el accurender. espero sus comentarios en especial los de mis amigos: Roy, Alex y Sergio

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Comment by akinlolu olugboji on February 11, 2011 at 7:03pm

I love the design for the little I can see of it. More passes I believe will help the shadows resolve and a bit of bump in both the floor tiles and the stone works for more impression and illusion of depth.

The statue on the coffee table I believe is too close to the edge, a little bump and it might fall off and shatter. 

Comment by Sergio Lara Dominguez on February 11, 2011 at 6:25pm
el angulo de inclinación de la fuente de luz externa esta un poquito exagerado... refleja esa luz mas en el piso y enciende las luces de apoyo (en los cuadros y la mesa)... y ya entrado en detalles oscurece el fondo y ponle luces en los escalones (de abajo hacia arriba) bañando el muro de piedra... la calidad de la madera te queda muy real...
Comment by Roy Hirshkowitz on February 11, 2011 at 3:27pm
It's not bad-- but I would expect a little more subtlety due to indirect lighting.  I would check your units to make sure they're correct-- that can affect the indirect lighting.  I might also make sure that the Indirect Daylight preset (or something very close to it) was used.

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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V1x copy

"Thank you so much. I appreciate your kind words."
yesterday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Monday
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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