AccuRender nXt

advanced rendering for AutoCAD

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Comment by George Ioannidis on November 12, 2013 at 12:23pm

Exactly.

Comment by Chris Fox on November 12, 2013 at 12:03pm

For the most part I have stopped using RPCs as well. The only content used are cars.

1. Planting can be very subjective and there is simply not enough content to satify most projects.

2. Placement of RPCs can only be tested once you do a test rendering and moving a plant, tree, bush etc around until they are just right is tedious at best.

3. When all of this is done on PS everything is done in real time plus you can modify brightness, contrast, color, shape and even shadows to get the end result you want in a fraction of the time. I will say it takes alot of practice but I feel its worth the time and effort.

Comment by akinlolu olugboji on November 12, 2013 at 10:39am

Here is a good place to share as am interested too and can be accessed by all.

Comment by George Ioannidis on November 12, 2013 at 10:16am

As far as I can remember there is ArchVision plugin for AutoCAD. You can insert your RPC content into Acad drawings and render it in nXt. Personally I stopped using RPCs for quite a long time now.

Also, I remember there was a discussion in this forum about the squared shadow of RPC and the incomplete transparency issue as well. Try to search through archive of threads.

Some useful references:

http://wiki.mcneel.com/accurender/nxt/documentation/beyond/rpc

http://accurender.ning.com/forum/topics/rpc-halo

Comment by Teddy Graham on November 12, 2013 at 5:45am
I will be attempting this soon also. My previous work has not needed to be very accurate and I now have to step up on my details. I will be attempting to make rpc's in the next 2 weeks. My content that I referred to is also photoshop
Comment by Maciej on November 12, 2013 at 5:39am

Thats's right. But what I'm struggling with is to place RPC using nXt,so shadows, indirect lights could be calculated.  Any idea how to do this?

Comment by Teddy Graham on November 12, 2013 at 5:35am
Would /could it still be considered an rpc even if is placed in photoshop. As "planar content"?
Comment by Maciej on November 12, 2013 at 3:50am

Well... Anyway, very well done.

Comment by Chris Fox on November 12, 2013 at 3:44am

Hi Maciej... there were no RPCs used in the image. All planting, grass and sky are done in photoshop.

 

 

Comment by Maciej on November 12, 2013 at 3:33am

Very nice RPC's.

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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"Thank you so much. I appreciate your kind words."
yesterday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

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3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
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