AccuRender nXt

advanced rendering for AutoCAD

Views: 183

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by George Ioannidis on November 26, 2012 at 9:28am

There was no particular reason for creating those pictures, except my own curiosity :D as it was one of the very few 3D models I did which can be viewed from all sides ;) The only thing I couldn't avoid (I don't know why it was not visible the same way on all pictures) is the sky's colour banding.

Glad you liked it Marc. Μerci beaucoup.

Comment by Marc Chaumier on November 26, 2012 at 5:21am

Hi george! Always at the top, as I can see! Nice work, so pleasant to look. Good work on lighting.

Comment by George Ioannidis on November 25, 2012 at 1:25pm

Sky is on separate channel, sun had its own channel, too. All tweaking was completed in image editor from four NXT native image files. If I remember well, sky and sun was almost zero. Other light channels were set with more power.

Comment by Miguel Tano Adanes on November 25, 2012 at 6:43am

Hi George! What sky/sun settings did you use for these images?

Comment by George Ioannidis on November 2, 2012 at 2:10am

Thank you all. Yes, they are LED stripe lights in the cavity of the frame. I think they will produce less light in reality, but that simulation is quite all right for now to get the idea. :) Renders done using hybrid engine (4), each took ~1 hour at 800X600 resolution (~300 passes).

Comment by Miguel Tano Adanes on November 2, 2012 at 2:03am

Excelent job, George! I love those LED (I suppose!) lights in the top of balconies!

Comment by Alejandro Testa on November 1, 2012 at 4:04pm

Very good work George,  congratulations

Search

Translate

Latest Activity

Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service