AccuRender nXt

advanced rendering for AutoCAD

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Comment by George Ioannidis on July 15, 2011 at 2:42am
Hats off to you Marc, you did again your miracle! The overall blending of rendering with reality is almost perfect.
Comment by Marc Chaumier on July 15, 2011 at 2:15am
Medhat, I have to confess that I am a cheater. I put my background photo in the walkabout window and I adjust my camera with the perspective, but not exactly, because I find the manipulation quite hard in nXt (and not possible in acad). I make the render, and after, in pshop, I ADJUST THE BACKGROUND PHOTO TO THE PERSPECTIVE OF MY RENDER... Here is the cheat! And after you can keep this new background for other renders, with other settings.
Comment by Aleksander Nowacki on July 15, 2011 at 1:13am

Marc, I'm not indulgent at all, I'm not exaggerating too. I know exactly that your picture is just a mix of photo and render, but it's made perfectly. Colours, light, perspective, all the elements are excellently adjusted. Peter Milner works also with such perfection.

Most of your works are fine, Marc, but this one is the best.

 

 

Comment by Medhat M. Ikhwan on July 14, 2011 at 8:59pm
If the photo not taken by you
Comment by Medhat M. Ikhwan on July 14, 2011 at 8:43pm
This is what Architecture is all about. Great work. But how did you mange the most difficult part of fixing the same camera angle?.
Comment by Marc Chaumier on July 14, 2011 at 4:43pm

Hi, thanks all! Aleksander, your comment make me proud, thanks for your indulgence and exaggeration ;o)

Jorge, in pshop I cut a foreground with the car on my background picture. And on this foreground, I cut the glasses of the  cars and I give to the layer some transparency... Very simple

Comment by Jorge Javier Lara Domínguez on July 14, 2011 at 4:16pm
Excelente trabajo Marc. Felicidades!!! Como  editas la imagen para poder tranparentar los cristales de los autos?
Comment by Aleksander Nowacki on July 14, 2011 at 12:42pm
Best render, I've ever seen here.

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Latest Activity

Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
21 hours ago
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025

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