AccuRender nXt

advanced rendering for AutoCAD

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Comment by Alejandro Testa on June 3, 2013 at 7:58am

Thanks again Peter.  Nice tip.

Comment by Peter Milner on June 3, 2013 at 7:37am

Even with fabrics I tend to add 0.05 reflectivity with 0.05 sharpness.

Painted walls would be 0.1 reflectivity with 0.05 sharpness.

Comment by Alejandro Testa on May 31, 2013 at 4:02pm

Thanks Peter and Miguel,  Peter I need to improve the textures, I am working on it,   Miguel maybe to much diffuse glow in PS, sometimes  I think I exagerated a bit using this effect.

Comment by Miguel Tano Adanes on May 31, 2013 at 3:48pm

Muy buen trabajo Alejandro! Que tal si le sacaras un poco de resplendor a la luz?

Comment by Peter Milner on May 31, 2013 at 4:36am

The lights look really good on this one.

Some of the textures could benefit from a little more "life".

You work has come on a long way recently.

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Friday
Thorsten Hedrich commented on Thorsten Hedrich's photo
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corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

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