Comment by Jan Verzelen on June 5, 2014 at 11:40am
it's actually a picture Akin (without artificial light compensation) . I think the purpose is to compare it with the rendering which you can find by clicking "next".
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor,
I found another way around what to do with AO Maps:
Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
"The wooden texture of the TV-Console looks quite decent.
The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
"Thank you for help on this topic!
Will test 'Automesher LT' (developed by Automapki), if I run into troubles again.
[Sometimes I was wondering about, if this forum is still alive... .]"
"Good day,
I searched the former forum posts and found another option to solve this problem which is another plugin to autocad-----AUTOMAPKI. You can give it a try."
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