AccuRender nXt

advanced rendering for AutoCAD

On hold - was on hold for the past 6 years
AutoCAD - nXt

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Comment by mike makki on July 16, 2014 at 3:08am
Comment by akinlolu olugboji on July 10, 2014 at 1:51am

Thanks will experiment on it.

Comment by mike makki on July 9, 2014 at 9:26pm

my favourite

Comment by George Ioannidis on July 9, 2014 at 8:45pm

Sorry Mike, being very busy lately, coming here rather rarely.

Hmm, what to say? It was a nightmare for Brazil and night of joy for Germany. But the real surprise for was the Argentinians win over Dutch! Sometimes the football is more spherical than we think :D :D

Comment by mike makki on July 8, 2014 at 11:01pm

George ,any thoughts about the football last night..:)

Comment by mike makki on July 6, 2014 at 11:48pm

Ok guys

the reflection is set on high.make sure no see through

hdri is used.sun amount is very little upto 0.1,cloudniss is 0.75

Comment by George Ioannidis on July 6, 2014 at 9:09pm

I think Mike did use highly reflective material for glass. It's completely reflective, you can't see anything behind it. That kind of reflections you mentioned are mostly visible only on curved surfaces rather than on planar, as the reflection angle of the sun is really hard to match the view angle of camera on the second one.

Comment by akinlolu olugboji on July 6, 2014 at 2:17pm

How did you get part of the building reflect on the other and the reflection of the sun too on the building. Being forever trying to get to do that with NXT.

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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V1x copy

"Thank you so much. I appreciate your kind words."
2 hours ago
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
21 hours ago
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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