AccuRender nXt

advanced rendering for AutoCAD

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Comment by Jorge Javier Lara Domínguez on November 29, 2012 at 3:50pm

Gracias Miguel, muy buen aporte. Saludos

Comment by Miguel Tano Adanes on November 29, 2012 at 3:48pm

Ok guys, here is the curtains' file!

Comment by Jan Verzelen on November 29, 2012 at 3:15pm

it took me awhile to find out that "add textured mesh objects" from the widget menu was the easiest way to import these things :-(

Comment by Alejandro Testa on November 29, 2012 at 3:07pm
Thanks Jan for the link
Comment by Jan Verzelen on November 29, 2012 at 2:46pm

you can find a lot of free curtains on archive3d Alejandro. Maybe this one?

Comment by Miguel Tano Adanes on November 29, 2012 at 2:21pm
@Marc and Jan: yes, I think Jan is right: curtains may be modeled with some modifier of 3ds max.
@Alejandro: seguro amigo! La semana prox te las voy a mandar. Ahora ando medio complicado con el trabajo y no me da el tiempo.
Comment by Alejandro Testa on November 29, 2012 at 1:58pm
Hola Miguel, ¿podrias compartir la cortina?, de antemano, gracias
Comment by Marc Chaumier on November 29, 2012 at 12:30pm

Thanks, Miguel and Jan, my question was about the curtain.

Comment by Jan Verzelen on November 29, 2012 at 9:53am

I think you need something like "cloth modifier" in 3ds max to get this kind of realism Marc.

Comment by Miguel Tano Adanes on November 29, 2012 at 6:16am

@Marc: Hi Marc, the model of the gazebo itself is done entirely in ACAD with solids (extrusion), as well as the carpet (this is a solid with the same shape of a png - derived from PShop and applied as decal on a displacement black material). The bench and the plant were downloaded from the google sketchup model library (I suspect that they were importet from a 3ds file). Curtains were downloaded from archive3D.

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Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
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