AccuRender nXt

advanced rendering for AutoCAD

Derek Frank
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  • Houston, TX
  • United States
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Derek Frank's Discussions

iPhone 4
2 Replies

I don't know if anyone would like or want this model. I was just messing around.  Continue

Started this discussion. Last reply by Rich Rosemann Oct 25, 2011.

Lighting Channels
1 Reply

Is there a tutorial anywhere that shows how to setup and use lighting channels? I have no idea how or where to start messing/learning. ~Thanks DContinue

Started this discussion. Last reply by akinlolu olugboji Jul 7, 2011.

Simple Material Question
4 Replies

Is there a way to delete an unused material from the list. I tend to create a new material instead of editing the old one in case i want to go back to it in the future. ~Thanks, DerekContinue

Started this discussion. Last reply by banjoko May 27, 2011.

Cove lighting
2 Replies

I am having trouble figuring out cove lighting. I never could get it to work in ar3 either so that may be the issue. In my example i have just a strip that is 1"x30'. I turned it into an area light…Continue

Started this discussion. Last reply by Ros. Riha Mar 22, 2011.

 

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Latest Activity

OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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V1x copy

"Thank you so much. I appreciate your kind words."
yesterday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Monday
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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