AccuRender nXt

advanced rendering for AutoCAD

So we got this new fancy 4k 60" tv in our office to show presentations on. What size do i need to start rendering out to take advantage of the screen quality?5600x3600 is a big image that takes a lot of time! Any suggestions?

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I would try 2800 x 1800-- either upsample in PhotoShop or just let your display software zoom it.  It won't take full advantage of the display but should be pretty nice.

I have a few at 3000x2000. They take forever! Still get pixilated. Might be a video driver thing i am starting to think... might not be strong enough to handle that much resolution. I don't know enough about 4k to truly know the fix but wanted to start with rendering so it isn't my fault.

These are 6 megapixel images-- they will take a long time.

Try displaying some hi-res images from your phone or camera to see if it's a video driver problem.

Could be many other things.  Can't tell without seeing examples. 

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
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OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
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