AccuRender nXt

advanced rendering for AutoCAD

Hi everybody,

these two images are respectively one single machine render (75 passes) and a farm render (100 passes): what are those shadows in the farm render?

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Check the versions for me just in case.  Right click on the farm icon-- hit Restore, then About.
Ok Roy, here you are: 1.0.273 evaluation.
Thanks-- the version is fine.  If you've got .nXtImage formats of your two examples above, you may be able to diagnose the problem yourself.  The Info panel has a few pieces of information that may be relevant, such as Engine and Indirect Lighting.
Unfortunately I only have nxt.image file of the farm render, not the single one. I'll produce new ones as soon as I can.

Roy, there's no way to have pathtracer in farm rendering for me here! I still have strange shadows in the final image. And there's no way to have panoramas at the resolution I set! So, if you don't mind, I attach the file with everything included.

Thank you for what you could do in advance.

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Yep-- sounds like there's a problem.

Right, thanks Roy.

So... sounds like next w-end my machine will be overcharged for the final render! :)

I've got this reproduced.  It turns out to be a more interesting problem than I originally suspected.  The adaptive stuff (see above) was, in fact, a problem.  There is an additional, more significant problem, related to some daylighting performance improvements which I added a while back.  I don't have an easy fix for this.

*****

Basically using the farm to render a single path traced image, particularly one with daylighting, isn't going to work well right now and should be avoided.  No problem batch rendering multiple views on the farm using the Path Tracer.

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Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
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Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

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3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31

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