AccuRender nXt

advanced rendering for AutoCAD

I have a problem with nxt cutting off tips of my roof. I made a quick test dwg and rendered the model in nxt and in autocad. If you look at the tips you will notice a notch cut out of it on the nxt render. The same physical model in autocad renders fine with a full roof. Any help you can offer would be appreciated.

Views: 366

Attachments:

Reply to This

Replies to This Discussion

Send the model if you can.  Either attach here or use the Upload options under support.

I have tried a couple of times posting the dwg here to no avail. I uploaded it using the support function and it said it went through

Got it.  There is a size limit for forum attachments.

I'll try to take a look at this soon-- but I'm pretty busy at the moment.

This one has some extruded arcs which we do not support in nXt.

Any chance this will be on a future to-do list since I kind of need it for my job and other than this limitation have been incredibly happy with nxt

Perhaps-- but not anytime soon.  It is pretty easy to change these to an object type that is recognized.  Probably the easiest is just to type EXTRUDE and type in the height (set your UCS to the object first.)  You'll a get an extruded surface which will be recognized by nXt-- you can optionally delete the original arc.

THANK YOU!!!!!!!!!! That solved the problem marvelously and am now back to work. This makes it so much better than having to hand touch up my renders afterwards!!!!!

RSS

Search

Translate

Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service