AccuRender nXt

advanced rendering for AutoCAD

Hi Guys,

I’ve offered to help a friend of mine who is a young furniture designer maker. He has just had his first commission piece which is to design and make a bookcase. He has developed a design and has sketched it up. I have been mentoring him and while he was having discussions with his client, I measured up the corner where the bookcase is to go. In order for him to give a quotation, I have recommended that he improves his CAD skills as it can be a huge leap of faith for a potential customer to part with their money on the strength of a thumbnail sketch on the back of a cigarette packet! I have recommended AutoCAD together with AccuRender and have offered to model this project for him to show him what is possible. Although I am proficient in AutoCAD, I am still getting to grips with AccuRender. So I was hoping if I was to upload a model, complete with materials of the room interior where bookcase is to be situated then one of you could have a look at it and recommend improvements. The first problem I have come across is while modelling the room (I used Peter Milner’s template interior as a starting point, and copied his window into mine...thanks Pater) is I am getting a great effect with the light streaming in through window but was wondering should I use an interior light source as well?

I would welcome any feedback which would improve this set up as once perfect it can be used time and again. Thanks in advance..Sean

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Sorry Roy, For being so dim but I am running AutoCAD 2011 and I have AccuRender nXt 310 (06/04/2012) installed and when I follow your instructions and type (nXtEngine 4) at the command, complete with parentheses nothing happens! however it does load when I type NXT. What am I doing wrong?

Type nXt first to load it, then type (nxtengine 4).  Low res renderings will process a lot faster.  640 x 480 will be ~ 4x faster than 1280 x 720.  The time to render something varies approximately linearly with the total number of pixels.

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
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Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
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Thorsten Hedrich posted photos
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OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
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Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
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