AccuRender nXt

advanced rendering for AutoCAD

Hi Guys

i hope someone can point me in the right direction here, i am doing an internal image as a night scene. so i have a few lights in the model but for some reason when i set it to render half of the lights dont show up as being turn on, so it ruins the whole scene. Any ideas?

thanks guys.

Rick

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depending on the number of lights you have in the scene, NXT renders (be default) eight lights every pass. So if you have more than eight lights you do not expect them all to render immediately in the first pass.

thanks mate, so after a few passes they should show up right? the image looks a bit funny, i have had to turn the sun on a get some natural light in there and combine it with some lighting fixtures. do you have any other tips for internal lighting? thanks for replying mate.

Model the wall, put in your lights, then render and make adjustments as necessary. When all is done and ok. Bring in the furnitures. Meanwhile check Peter Milner Sample Office.

cool, thanks man.

Yes all other lights will come up later and also, with lights use real world units when specifying, the luminance  of lighting fixtures.

what do you mean about real world unit?

The same wattage that would be produce had you bought the bulb from the store.

ohh, yeh ive done that on all the lights. thanks again man

Send the drawing if you can't figure it out.  Use the upload link under Support.

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Roy Hirshkowitz posted a discussion

AccuRender Studio

Starting a new thread...Latest version of AccuRender Studio is here.  Among other changes:ArStudio command automatically loads the model and begins interactive rendering in addition to bringing up the Control Panel palette.Decal interface has been redone to include multiple decals and cylindrical projections.Legacy data is being handled a little better.See More
Nov 19
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Thanks Roy. That did the trick. I just have to wrap my head round the logic behind it."
Nov 11
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's how you adjust the overall transparency--  Edit the Decal material in the Material Editor. Go to Opacity and change it to 0 using the slider (I may do this automatically at some point). Edit the Opacity Map (not the Color Map) by…"
Nov 10
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Strength is supposed to do that-- I'll verify.  I'm working on a few things right now-- should have a build for you by tomorrow or so.  Some legacy items are not persistent, including materials (you should only need to have the…"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Also, when I reduce the strength of the decal, instead of becoming transparent, it becomes grey. How would I set it to show some base material coming through?"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Adding the decal from fresh using ARDECAL worked, even with my version. Next question: how do I add more than one decal to an object?"
Nov 10
Brittany Watson posted a discussion

Velvet Material

Hi, I am wondering if anyone has suggestions to how to create a decent velvet material (its for curtains).See More
Nov 5
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Sorry-- I was out of town for a few days. You should be able to replace the decal using the ArDecal command and it will handle everything automatically-- just use the png provided. -OR-- If you want to use the material editor you'll need to…"
Oct 30

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