AccuRender nXt

advanced rendering for AutoCAD

pls guys av been trying to map this pix to this solid , i was using object properties and cylindrical decals, am sure am doing something wrong. kindly help. i attached the dwg, the pix and the one that i rendered which is not where am going.

Views: 335

Attachments:

Reply to This

Replies to This Discussion

Reattach drawing. it previews but does not open in autocad

THIS IS IT

Attachments:

Same problem what version of autocad are you using? Try saving as 2000 before reattaching. 

converted to acad 2000

Attachments:

The drawing reads fine here.  What are you trying to do?  I have no idea what you want the picture to look like and what you're getting instead.

i was trying to map the coke jpeg to the  longer side (curve) of the solid, since i was unable to do it thats why i map it on a box drawn on the curve side. pls check the attachment above.

thanks.

If you're trying to get the letters to run along the long axis, you'll need to first rotate the map 90 degrees in PhotoShop or eq. and save the rotated bitmap.  (nXt's cylindrical mapping only maps in the other direction, like mapping a label onto a soup can.)  Once you've got your bitmap it's easier to apply if you take a little time to set up a UCS aligned to the cylinder.  Set the Z-Axis equal to the axis of the cylinder, and set the origin to the center of the lower face.  You should be able to cylindrically map the decal at that point.  If you're still having problems let me know.

 

is still not working thanks.

Here's what I get:

 


Not sure if this is what you want.  I had to draw a circle at the end of the object to help me out.

 

Drawing and rotated bitmap attached.

Attachments:

Oops-- not sure I saved the drawing before I attached it.  Try this one.

Attachments:

yes thanks this is what i want.but i did not understand yur procedure of drawing circle(where).

There isn't a fixed procedure-- do whatever you need to help you out.  I drew a circle at the end of your object and aligned the UCS to the circle.  

Adding the decal wasn't difficult, but it did take me five minutes or so with a couple of failed attempts (mostly to do with the UCS, getting the osnaps right, getting the ortho lock right, etc..  All AutoCAD stuff.)

RSS

Search

Translate

Latest Activity

Daniel Hargreaves posted a discussion

Accustudio

I know this is hard to believe, but Accustudio is over 20 years old. It has been quiet for a couple of years now at the site. I'm looking to hand it off to the next generation. Is there anyone interested in working on the site and eventually taking over the ownership of it?See More
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"Currently only one texture per component and one bump map.  There is a blended material which allows more complex permutations-- most people do texture blending in photoshop. Solid textures refer to the granite/marble/wood procedural…"
Monday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"Yes, it will be different.  Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before). …"
Monday
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"A further question: What is a solid texture?"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"Okay. Another question on textures: In nXt you can layer different textures and bump maps to create a more complex material. For example, the Oak veneer material (image attached) uses two bump maps: one for the grain and one for the flecks. In…"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio testing
"It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc. Having to close studio down and then re-open it every time I want to…"
Nov 28
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"For AutoCAD I don't think you need to manipulate this-- leaving it alone should work.  It's there for other applications (Rhino, Sketchup, etc.) which permit multiple sets of texture coordinates on the same mesh-- native AutoCAD…"
Nov 27
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check. ***** You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the…"
Nov 27

© 2019   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service