AccuRender nXt

advanced rendering for AutoCAD

  • Added support for e4 on the render farm (updated the farm as well to 315).
  • Made e4 an "official" choice in the interface under Lighting->Advanced. -- choices are e0 (Standard), e1 (Path Tracer), and e4 (Hybrid).
  • I now pass a frame number to RPCs during animation.  This should make animated RPCs such as fountains work, but it's completely untested.  Let me know if it isn't working.

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How does the RPC part work?

Not sure what you mean.  Just run an animation-- they should work.

Hi Roy, since a little time, I noticed some strange shadows in the water of my pools when I wanted some caustic with the Engine 1. So I did some comparisons and here is what I obtain. Do you know what is happening with the caustic in the Engine1 ? (water is a simple face tagged as "caustic" and not "thin"). (Perhaps do I have to open a new thread)

Here is the dwg, for you, and those who want a water material...

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Yes-- it should be in a separate thread.  Looks like a bug.

È in Illuminazione > Avanzato > Engine > Standard-Path Tracer-Hybrid

marco prina said:

i cannot find the choice e0/e1/e4 under advanced tab



marco prina said:

i cannot find the choice e0/e1/e4 under advanced tab

Check the build number for me (Help->About).  I'll try the 32 bit build this morning-- something may have happened.

I found the problem with the build.  It's an r17 problem so it effects Acad 2007-2009.  I'll have a new build shortly.

There's a new build up which should fix the problem.

Ich habe auch mal getestest. So sieht mein Ergebnis aus nach 1500 pases.

Einstellung war Hybrid. Sieht schon gut aus.

Alfons

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I think that in certain cases I still prefer Path Tracer: the transparency is much more realistic (close to real object) than in e4. But darks are much better in e4.

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OYEBANJI EMMANUEL posted a photo

Render 1 copy (1)

This is a remake of one of Peter Milner's scenes. I dont have the file. I photo-matched it in sketchup and rendered in nxt render for autocad.I just retouched it and increased the resolution.
Dec 20, 2023
OYEBANJI EMMANUEL posted a photo

Render 1

This is a remake of one of Peter Milner's renders.I dont have the file. I photo-matched the scene in sketchup and rendered with nxt render in autocad.I replicated it.
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OYEBANJI EMMANUEL posted a photo

00001 copy

An office render i did recently.Critics and comments are welcome.Its one of the frames of a walkthrough animation i did recently.I used sketchup to model, exported to autocad and rendered with nxt render.
Nov 22, 2023
OYEBANJI EMMANUEL posted a discussion

nxt render Course/tutorial

Good day Sir,I want to know the number of people that would be interested in a nxt render course because i plan to create one.Please send me a prompt reply if you are interested.Just sayHi am in.Checkout a walkthrough i just created recently with nxt render for autocad after modelling in sketchup and then post-producing in photoshop.…See More
Nov 5, 2023
OYEBANJI EMMANUEL replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"Good day Sir, Hope this message meets you well. I just completed a short walkthrough of an office. Its down here https://drive.google.com/file/d/1L4p5Iyiq5MiSK137UT1eH3POuiI5ZLDA/view?usp=drive_link"
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Maciej posted photos
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Marko Stout replied to Peter Milner's discussion Comotion
"Is comotion still om progres? I need to make some moving parts in NXT!!"
Apr 7, 2023
Maciej commented on Maciej's photo
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v2

"Ok, give me couple of days, I'll try to work out the video tutoriał with mapping procedure. For free.. :) Regards, Maciej"
Mar 20, 2023

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