advanced rendering for AutoCAD
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Yes, I need more. Please imagine a cylinder with 'rotated tiles' material on it. In AR4 it was looking well - all the surface was field with the same, regular pattern. In nXt I can only have ortogonal tiles that I'm mapping on the object with rotation - the effect is completely unpredictable - some ellipses or paraboles appear... (see the picture attached).
Besides, in AR4 I could create very interesting, pseudo-chaotic "nets" by mixing different rotations of the few tile procedures in one material.
So - mapping and material pattern - it's realy not the same.