AccuRender nXt

advanced rendering for AutoCAD

Starting 12/01 a license will be required for full operation of the Render Farm (two node farms are still free.)  This is an unlimited-node license and is being offered at an introductory price of $299 (the current plan is for an eventual full retail price of $599).  The Render Farm page now has links to the purchase page.  Once you purchase a license, you will receive a Product Key specific to the farm.  The wiki article has detailed instructions for applying the license to the farm nodes.

 

Please let me know ASAP if you encounter any problems with this procedure.

 

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when does the end of this sales? thank!
We haven't decided yet.
If you purchase 3 licenses of Accurender, will you be able to access 6 slaves in the render farm, or are you limited to the two slaves associated with each license?

Missed this one somehow. 

 

It has nothing to do with the nXt license.  The farm is a separate product-- the eval version of which permits 2 nodes.

 

Only licensed nXt users can "feed" the farm from nXt.

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Latest Activity

Peter Milner replied to Peter Milner's discussion Hybrid quality
"The desk on the right looks like it has a textured white front panel, when it's supposed to be perfectly smooth."
13 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Hybrid quality
"I'm not sure I can see what you're seeing-- however I have little doubt that some differences between the engines remain, and some areas of noise are just stubborn and may not resolve (we see this with the path tracer as…"
13 hours ago
Peter Milner posted a discussion

Hybrid quality

I'm still not convinced about the quality of image coming from the Hybrid rendering engine.This one has had 8000 passes and still looks grainy, particularly with regards to the white panel on the right hand side.I may try and combine it with a couple of thousand passes using the Path Tracer engine.See More
14 hours ago
Roy Hirshkowitz replied to S. Jaisimha's discussion Bump map for material
"I would stay away from displacements for this-- they will impact performance way too much. This is going to require a combination of mapping and materials to really work.  nXt can get the size of the bitmap from the material definition, that…"
Jul 29
S. Jaisimha replied to S. Jaisimha's discussion Bump map for material
"Thanks for replying George. I tried a displacement map, but I am having serious trouble getting the map to sit right. Is there any example for nXtRender anywhere that I can follow? Will one single material with a displacement map work immaterial of…"
Jul 29
George Ioannidis replied to S. Jaisimha's discussion Bump map for material
"I think that for that type is better to use displacement map. Displacement actually modifies the geometry rather then just fake the relief."
Jul 29
S. Jaisimha posted a discussion

Bump map for material

I want to create multiple materials with different bump maps, so that they can be assigned to the objects in AutoCAD for rendering. Please see the attachment for an idea. The idea is to assign the appropriate one to the object for rendering.If this can be achieved, it will avoid a whole lot of symbol creation, since right now to get the design etching, we are creating individual symbols for each design. Obviously this is very time consuming and results in literally thousands of DWG files, one…See More
Jul 28
Wallace Amorim Júnior replied to Wallace Amorim Júnior's discussion Download NXT
"That works. Thanks, Albert Hart."
Jul 27

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