advanced rendering for AutoCAD
for the second texture i would use a metal material with low sharpness of reflection. The first texture is harder to make. If you want a material with different kinds of reflections, you could use the following trick: make your first object and place a copy right in front of the other (1mm) For the first object, use a reflective material and for the second object(in front of the other), use a texture map and make the background color transparent ( in the following example the background was red). Of course, there may be easier ways to achieve this, i'm no expert.