advanced rendering for AutoCAD
When create a new materials that has diffuse, bump and specular maps, what should be the recommended settings, with the channel tab for each texture?
Would the same settings apply incase of a bump and normal map?
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Also is there the need to give the strength any other value apart from zero for a bump map?
Roy, to save time while having to keep browsing for maps and saving them. Could we have drag and drop of maps straight into ME so that the only time we browse is when we save the new material created?
Use the Texture Set Template when creating these-- not the Advanced ME. Pick all three maps at once and it should set them automatically for you based on their file names.