AccuRender nXt

advanced rendering for AutoCAD

Well, this is the frist image i upload using nxt, but not the very first one i did.

I would like to go deeper in the renderer, but i'm to insecure about the work.

I used path trace ando change some settings. Hdri on the sky, cloudness and sun at 0.5.

And after 8 hrs and only 52 passes, this is the result.

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Yes. Refractive caustics are automatic.

Hi, Roy. I'm having problems sending the file. Maybe it's because of the size. 14 Mb
Is there another alternative?

I did receive something from you.  The Upload link is usually pretty robust.

Finally got around to this one.  I haven't found anything wrong.  What I thought might be a problem turned out to be a level change in the pool.  Looks correct.  I changed the material a little-- IOR of 1.3 to better represent water-- changed the bump pattern to a shorter period (.6 meters or so).  Caustics are sensitive to the bump and the distance from the surface to the bottom of the pool-- that's as expected.

Thank you very much, Roy. Good to know we have that support in this community. By the way, here is a picture from another point of view of the same house.

I sent the images to the client, and it was approved.
I'm preparing the images of another house for the same client, and when it's ready, I'll post here.

 

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Roy Hirshkowitz posted a discussion

AccuRender Studio

Starting a new thread...Latest version of AccuRender Studio is here.  Among other changes:ArStudio command automatically loads the model and begins interactive rendering in addition to bringing up the Control Panel palette.Decal interface has been redone to include multiple decals and cylindrical projections.Legacy data is being handled a little better.See More
Nov 19
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Thanks Roy. That did the trick. I just have to wrap my head round the logic behind it."
Nov 11
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's how you adjust the overall transparency--  Edit the Decal material in the Material Editor. Go to Opacity and change it to 0 using the slider (I may do this automatically at some point). Edit the Opacity Map (not the Color Map) by…"
Nov 10
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Strength is supposed to do that-- I'll verify.  I'm working on a few things right now-- should have a build for you by tomorrow or so.  Some legacy items are not persistent, including materials (you should only need to have the…"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Also, when I reduce the strength of the decal, instead of becoming transparent, it becomes grey. How would I set it to show some base material coming through?"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Adding the decal from fresh using ARDECAL worked, even with my version. Next question: how do I add more than one decal to an object?"
Nov 10
Brittany Watson posted a discussion

Velvet Material

Hi, I am wondering if anyone has suggestions to how to create a decent velvet material (its for curtains).See More
Nov 5
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Sorry-- I was out of town for a few days. You should be able to replace the decal using the ArDecal command and it will handle everything automatically-- just use the png provided. -OR-- If you want to use the material editor you'll need to…"
Oct 30

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