AccuRender nXt

advanced rendering for AutoCAD

Views: 181

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by George Ioannidis on October 28, 2010 at 9:06am
Sure Marc, it would be my pleasure. If you like you can respond with private messages on my e-mail address which is gioann at tee dot gr
Comment by Marc Chaumier on October 28, 2010 at 3:40am
George, I'll be very happy to see these comparisons. It's something very interesting for me. If you got the time, I'd like to know your conclusion, knowing that the manipulation and the familiarity of a renderer enter in a big part in the final result. The best renderer, is the one that you know. If you want we can keep on that discussion by mail.
Comment by George Ioannidis on October 28, 2010 at 1:02am
Thanks, Marc and Akinlolu.

The background tree is indeed way too dark for the overall tone level of the picture. Good catch Marc :-)

Lately I am just experimenting with different renderers - Luxrender (free), Indigo (demo), Kerkythea (free), Thea (demo), Yafaray (free - inside Blender3D) and of course Accurender nXt (licensed) - on existing models, as I am currently running only constructions of some of my finished projects (mostly residential buildings). I am doing that now in order to see the pros and cons of each program and to compare the suitability of each one for my work, as I am not doing renderings for living, but I really enjoy the whole learning and experimenting process.
Comment by Marc Chaumier on October 27, 2010 at 4:51am
Nice, George. For me, the tree in the background has to much contrast, or is too dark... But I like the softness of this picture... and the "true-false symetrie" of the building.
Comment by akinlolu olugboji on October 24, 2010 at 10:10pm
Very good restoration if I remember this project way back then.

Search

Translate

Latest Activity

Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

© 2021   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service