AccuRender nXt

advanced rendering for AutoCAD

Country Villa

Country Villa in Delta State Nigeria

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Comment by Jorge Javier Lara Domínguez on July 10, 2011 at 6:00am
Akin, para la nocturna usa Roy me dio los siguientes consejos. http://www.accurender.com/forum/topics/iluminacion-nocturna
Comment by akinlolu olugboji on July 9, 2011 at 2:44pm

The pale block is where the sentry is suppose to me. It will block the view but needs to be represented.

Will give the Path Tracer a shot tonight. Will see to the additional lights too.

Comment by George Ioannidis on July 9, 2011 at 10:19am

We can see images now :) And they look really good!

The big pale block in front of image is distracting. (what is it anyway - garbage collector?)

I would use path tracer rather than packet one. It produces better subtle shadow gradients.

In night shot try to "turn on" some internal lights and/or some external. That way you can lover the ambient moon light level, which is expected coming from behind the building (the moon is visible under the house roof). It looks like there are two moons ;-)

Comment by Jorge Javier Lara Domínguez on July 9, 2011 at 5:58am
Akin, no aparece tu imagen cargada.... Saludos
Comment by George Ioannidis on July 8, 2011 at 8:03pm
I am afraid I can't C&C, as your image is not here (at least not in my web browser - Godzilla :-) )
Comment by akinlolu olugboji on July 8, 2011 at 6:20pm
Experimenting with night scene. No Sun, HDRi sky, brightness down to -0.5 and background id night HDRi created with Nxt Convert Hdri widget inserted via walkabout background, also 124 passes. C & C welcome.

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Albert D Hart posted a discussion

Fractal Trees vs Images for trees

"I'm usually rendering fairly detailed AutoCAD architectural models on 3Dmodeled sites with lots of AccuRender trees and shrubs.  I was wonderingwhat AccuRender 4 (using Acad2004) and AccuRender nXt (using Acad2011)actually "sees" when you select a view to render.  Do they "see" and have to"consider" the 50 trees behind the building (adding a lot of calculatingtime to a rendering), or do these programs "hide" and never consider thestuff that's hidden in a view by other entities?"Everything in th…See More
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J. Raul Cardenas replied to J. Raul Cardenas's discussion Render Settings
"8.6 MPixels is a lot indeed, specially in rendering time. Thanks a lot for the explanation, makes sense now."
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akinlolu olugboji replied to mike makki's discussion my entry animation for cg competition at www.cgarchitect.com
"Awesome work, just can't help wondering why so many sheep are let on their own without a Shepard, also on the Patio, with so much leave movement which I believe is due to wind, it is unaffected be the burning fire. "
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Roy Hirshkowitz replied to J. Raul Cardenas's discussion Render Settings
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Render Settings

Under Render Settings>Passes>Print one have the option to select the size of the paper to print the rendering by using the X and Y and units, the question is:The Density, by default is 100, in a printer it is related to how much toner the printer use to make the final print darker or lighter, Is this the same concept in nXtRender?I've been using 8.5x11 and I need 24x36 print and wondering if I need to increase the density. Thanks to anybody who can respond.See More
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