AccuRender nXt

advanced rendering for AutoCAD

Country Villa

Country Villa in Delta State Nigeria

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Comment by Jorge Javier Lara Domínguez on July 10, 2011 at 6:00am
Akin, para la nocturna usa Roy me dio los siguientes consejos. http://www.accurender.com/forum/topics/iluminacion-nocturna
Comment by akinlolu olugboji on July 9, 2011 at 2:44pm

The pale block is where the sentry is suppose to me. It will block the view but needs to be represented.

Will give the Path Tracer a shot tonight. Will see to the additional lights too.

Comment by George Ioannidis on July 9, 2011 at 10:19am

We can see images now :) And they look really good!

The big pale block in front of image is distracting. (what is it anyway - garbage collector?)

I would use path tracer rather than packet one. It produces better subtle shadow gradients.

In night shot try to "turn on" some internal lights and/or some external. That way you can lover the ambient moon light level, which is expected coming from behind the building (the moon is visible under the house roof). It looks like there are two moons ;-)

Comment by Jorge Javier Lara Domínguez on July 9, 2011 at 5:58am
Akin, no aparece tu imagen cargada.... Saludos
Comment by George Ioannidis on July 8, 2011 at 8:03pm
I am afraid I can't C&C, as your image is not here (at least not in my web browser - Godzilla :-) )
Comment by akinlolu olugboji on July 8, 2011 at 6:20pm
Experimenting with night scene. No Sun, HDRi sky, brightness down to -0.5 and background id night HDRi created with Nxt Convert Hdri widget inserted via walkabout background, also 124 passes. C & C welcome.

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Jeff Waymack posted a discussion

Mapping materials to xrefs

Greetings,As you can see from the attached image, the mapping for the metal roofs is not working. The mapping in the reference drawings is just fine, but when xrefed into another drawing the orientation of the mapping is lost.In AR4 there was an option to assign a material to object and set the mapping to the direction desired. Then when these drawings were xrefed in, the original mapping would be preserved.Is there a way to do this in xNt?Thanks,JeffSee More
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mike makki replied to mike makki's discussion adding shaped hedges in nxt-
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akinlolu olugboji replied to mike makki's discussion adding shaped hedges in nxt-
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mike makki replied to mike makki's discussion adding shaped hedges in nxt-
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