AccuRender nXt

advanced rendering for AutoCAD

Country Villa

Country Villa in Delta State Nigeria

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Comment by Jorge Javier Lara Domínguez on July 10, 2011 at 6:00am
Akin, para la nocturna usa Roy me dio los siguientes consejos. http://www.accurender.com/forum/topics/iluminacion-nocturna
Comment by akinlolu olugboji on July 9, 2011 at 2:44pm

The pale block is where the sentry is suppose to me. It will block the view but needs to be represented.

Will give the Path Tracer a shot tonight. Will see to the additional lights too.

Comment by George Ioannidis on July 9, 2011 at 10:19am

We can see images now :) And they look really good!

The big pale block in front of image is distracting. (what is it anyway - garbage collector?)

I would use path tracer rather than packet one. It produces better subtle shadow gradients.

In night shot try to "turn on" some internal lights and/or some external. That way you can lover the ambient moon light level, which is expected coming from behind the building (the moon is visible under the house roof). It looks like there are two moons ;-)

Comment by Jorge Javier Lara Domínguez on July 9, 2011 at 5:58am
Akin, no aparece tu imagen cargada.... Saludos
Comment by George Ioannidis on July 8, 2011 at 8:03pm
I am afraid I can't C&C, as your image is not here (at least not in my web browser - Godzilla :-) )
Comment by akinlolu olugboji on July 8, 2011 at 6:20pm
Experimenting with night scene. No Sun, HDRi sky, brightness down to -0.5 and background id night HDRi created with Nxt Convert Hdri widget inserted via walkabout background, also 124 passes. C & C welcome.

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Latest Activity

Peter Milner replied to Peter Milner's discussion Hybrid quality
"The desk on the right looks like it has a textured white front panel, when it's supposed to be perfectly smooth."
8 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Hybrid quality
"I'm not sure I can see what you're seeing-- however I have little doubt that some differences between the engines remain, and some areas of noise are just stubborn and may not resolve (we see this with the path tracer as…"
9 hours ago
Peter Milner posted a discussion

Hybrid quality

I'm still not convinced about the quality of image coming from the Hybrid rendering engine.This one has had 8000 passes and still looks grainy, particularly with regards to the white panel on the right hand side.I may try and combine it with a couple of thousand passes using the Path Tracer engine.See More
10 hours ago
Roy Hirshkowitz replied to S. Jaisimha's discussion Bump map for material
"I would stay away from displacements for this-- they will impact performance way too much. This is going to require a combination of mapping and materials to really work.  nXt can get the size of the bitmap from the material definition, that…"
Jul 29
S. Jaisimha replied to S. Jaisimha's discussion Bump map for material
"Thanks for replying George. I tried a displacement map, but I am having serious trouble getting the map to sit right. Is there any example for nXtRender anywhere that I can follow? Will one single material with a displacement map work immaterial of…"
Jul 29
George Ioannidis replied to S. Jaisimha's discussion Bump map for material
"I think that for that type is better to use displacement map. Displacement actually modifies the geometry rather then just fake the relief."
Jul 29
S. Jaisimha posted a discussion

Bump map for material

I want to create multiple materials with different bump maps, so that they can be assigned to the objects in AutoCAD for rendering. Please see the attachment for an idea. The idea is to assign the appropriate one to the object for rendering.If this can be achieved, it will avoid a whole lot of symbol creation, since right now to get the design etching, we are creating individual symbols for each design. Obviously this is very time consuming and results in literally thousands of DWG files, one…See More
Jul 28
Wallace Amorim Júnior replied to Wallace Amorim Júnior's discussion Download NXT
"That works. Thanks, Albert Hart."
Jul 27

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