AccuRender nXt

advanced rendering for AutoCAD

Country Villa

Country Villa in Delta State Nigeria

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Comment by Jorge Javier Lara Domínguez on July 10, 2011 at 6:00am
Akin, para la nocturna usa Roy me dio los siguientes consejos. http://www.accurender.com/forum/topics/iluminacion-nocturna
Comment by akinlolu olugboji on July 9, 2011 at 2:44pm

The pale block is where the sentry is suppose to me. It will block the view but needs to be represented.

Will give the Path Tracer a shot tonight. Will see to the additional lights too.

Comment by George Ioannidis on July 9, 2011 at 10:19am

We can see images now :) And they look really good!

The big pale block in front of image is distracting. (what is it anyway - garbage collector?)

I would use path tracer rather than packet one. It produces better subtle shadow gradients.

In night shot try to "turn on" some internal lights and/or some external. That way you can lover the ambient moon light level, which is expected coming from behind the building (the moon is visible under the house roof). It looks like there are two moons ;-)

Comment by Jorge Javier Lara Domínguez on July 9, 2011 at 5:58am
Akin, no aparece tu imagen cargada.... Saludos
Comment by George Ioannidis on July 8, 2011 at 8:03pm
I am afraid I can't C&C, as your image is not here (at least not in my web browser - Godzilla :-) )
Comment by akinlolu olugboji on July 8, 2011 at 6:20pm
Experimenting with night scene. No Sun, HDRi sky, brightness down to -0.5 and background id night HDRi created with Nxt Convert Hdri widget inserted via walkabout background, also 124 passes. C & C welcome.

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Roy Hirshkowitz replied to Andrew Uno's discussion Render Farmer: Pass Tracker
"Thanks for this.  I'm pretty unlikely to make any changes to the current farm however I am very sensitive to these suggestions.  The new stuff I'm working on is all time constrained.  For example, you ask it to render for…"
1 hour ago
Andrew Uno posted a discussion

Render Farmer: Pass Tracker

 I'm not sure if this is a viable option, but I've noticed there is no way to track the progress a rendering through Render Farmer can be done aside from tracking the amount of tasks completed. This is fine to some for the most part however I still really have no way of giving an estimation on completion time outside the realm of a time based upon averaged time it took to complete some of the initial pre-farm passes (which of course is wildly inaccurate).  I only bring this up as I've been…See More
1 hour ago
Daniel Hargreaves replied to Daniel Hargreaves's discussion coMotion 2.0 014
"For some reason the camera and target are at the same point on this frame. Do the camera and target paths cross?"
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akinlolu olugboji replied to Daniel Hargreaves's discussion coMotion 2.0 014
"What went wrong, animation refuses to progress beyond this frame?"
yesterday
akinlolu olugboji replied to Daniel Hargreaves's discussion coMotion 2.0 014
yesterday
akinlolu olugboji replied to Daniel Hargreaves's discussion coMotion 2.0 014
"Will Comotion work on the Farm?"
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akinlolu olugboji replied to Daniel Hargreaves's discussion coMotion 2.0 014
"thanks, wonder how I missed it. Also I keep having to appload before I can run it. Secondly can we have have a shorter command comonxt is rather long to type."
Sunday
Daniel Hargreaves replied to Daniel Hargreaves's discussion coMotion 2.0 014
"Click on the Help Button..."
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