AccuRender nXt

advanced rendering for AutoCAD

Country Villa

Country Villa in Delta State Nigeria

  • photo
  • photo

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Jorge Javier Lara Domínguez on July 10, 2011 at 6:00am
Akin, para la nocturna usa Roy me dio los siguientes consejos. http://www.accurender.com/forum/topics/iluminacion-nocturna
Comment by akinlolu olugboji on July 9, 2011 at 2:44pm

The pale block is where the sentry is suppose to me. It will block the view but needs to be represented.

Will give the Path Tracer a shot tonight. Will see to the additional lights too.

Comment by George Ioannidis on July 9, 2011 at 10:19am

We can see images now :) And they look really good!

The big pale block in front of image is distracting. (what is it anyway - garbage collector?)

I would use path tracer rather than packet one. It produces better subtle shadow gradients.

In night shot try to "turn on" some internal lights and/or some external. That way you can lover the ambient moon light level, which is expected coming from behind the building (the moon is visible under the house roof). It looks like there are two moons ;-)

Comment by Jorge Javier Lara Domínguez on July 9, 2011 at 5:58am
Akin, no aparece tu imagen cargada.... Saludos
Comment by George Ioannidis on July 8, 2011 at 8:03pm
I am afraid I can't C&C, as your image is not here (at least not in my web browser - Godzilla :-) )
Comment by akinlolu olugboji on July 8, 2011 at 6:20pm
Experimenting with night scene. No Sun, HDRi sky, brightness down to -0.5 and background id night HDRi created with Nxt Convert Hdri widget inserted via walkabout background, also 124 passes. C & C welcome.

Search

Translate

Latest Activity

Rich Hart replied to John Prentice's discussion AUTOCAD 2018 XREFS
"I posted a new version, 0358-QF23, with a fix for this. The Material by Layer was not being recognized correctly in XREFs in AutoCAD 2018.  Please try the latest version from the downloads page and see if this new version works correctly…"
8 hours ago
George Ioannidis commented on Bryan's photo
Thumbnail

D1

"Path is OK. Peter Milner has done some stunning results using hybrid engine, though it requires really long rendering times for noise clear images. For his job he has got super powered rendering cluster with n² cores and lots of GB of RAM. The…"
yesterday
Bryan commented on Bryan's photo
Thumbnail

D1

"George, this is the path tracer engine. Do you have another recommendation? I am still figuring out materials. I will note that for future renders."
yesterday
mike makki posted a discussion
yesterday
George Ioannidis commented on Bryan's photo
Thumbnail

D1

"Is this done with hybrid render engine or the basic one?Comment not about rendering: Stone material is visibly repeating and I thing also out of scale (too big). Looks more like wallpaper, as there are windows and the wall is too thin to be made of…"
yesterday
Bryan posted photos
Wednesday
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"Hmmm... I'll take a look at this in nXt for AutoCAD when I get a chance.. it should work. I doubt if the specular maps will work-- I don't think the textured meshes use standard materials.  You are reminding me of why I need to…"
Wednesday
George Ioannidis replied to Peter Milner's discussion obj files
"Peter, I was able to ad all specular and bump maps in Blender right, but for some reason nXt isn't recognizing it at all. The only texture it passes through is the main diffuse map.I am thinking of modifying the basic material (with only…"
Wednesday

© 2017   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service