AccuRender nXt

advanced rendering for AutoCAD

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Comment by Jorge Javier Lara Domínguez on July 29, 2011 at 3:37pm
Gracias Marc. Despues de ver tus trabajos, un comentario positivo de tu parte es un gran halago. Saludos
Comment by Marc Chaumier on July 29, 2011 at 3:31pm
Let us know if you find a tip to this render go faster.
Comment by Marc Chaumier on July 29, 2011 at 3:30pm

Nice work, don't forget to post the same when you will have got rid of the artefacts. Good composition.

1000 pass looks enormous to me, considering the resolution, but perhaps is it normal for interior work. And the first pass is never the same as the last (in time).

Comment by Roy Hirshkowitz on July 27, 2011 at 8:43am
I think you can make this one go a lot faster by putting glass in all of your openings.  Many fewer artifacts as well.  Attempting now.
Comment by Roy Hirshkowitz on July 23, 2011 at 3:05pm
Hmmm... it may be a problem with the software-- if you're willing and have a chance upload the model to me so I can take a look.
Comment by Jorge Javier Lara Domínguez on July 23, 2011 at 10:52am
Roy, tienes toda la razon. Los puntos negros no terminaron de definirse. Me gano el tiempo de la presentacion. Es la version 271. Saludos
Comment by Roy Hirshkowitz on July 23, 2011 at 9:09am
Are the black spots correct?  They look like an artifact to me.  What version of the software?
Comment by Jorge Javier Lara Domínguez on July 23, 2011 at 4:53am
Thank you for your comments, Akin. Passes in 1000 were 70 hours of rendering. Trace PathWith 1280 x 960 dpi resolution

Comment by akinlolu olugboji on July 23, 2011 at 3:44am

Good work. How many passes?

 

Comment by Jorge Javier Lara Domínguez on July 22, 2011 at 4:26pm
Muchas gracias por tus comentarios Rey. Saludos

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Latest Activity

Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

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