AccuRender nXt

advanced rendering for AutoCAD

edificio en santo domingo

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Comment by alberto reyes on March 23, 2012 at 7:15am

no! thanks for ask, i use corel photo paint to mix background and render there is a clone tools in corel very usefull to mix everything

Comment by akinlolu olugboji on March 21, 2012 at 6:06pm

The trees are they photoshop?

Comment by alberto reyes on March 8, 2012 at 6:48am

esta parte de santo domingo es el centro actual de la ciudad donde se aprecian algunos edificios comerciales y las plazas

Comment by alberto reyes on March 7, 2012 at 6:25am

YES there was not a sun day, i w'll try HDRI next time to mix the pic with the perpective, thanks george!!!!!

Comment by alberto reyes on March 7, 2012 at 5:18am

carlos muchas gracias de verdad es unos de los trabajos viejos que estoy ddando a la luz ahora

Comment by alberto reyes on March 7, 2012 at 5:17am

thanks george, this work is a part of a old projet just public now, and the blend may posible by corel photo paint 

Comment by Carlos Sieiro on March 7, 2012 at 5:01am

Excelente integración y excelente trabajo. Enhorabuena.

Comment by George Ioannidis on March 7, 2012 at 2:47am

I like it very much, more that the other with pasted sky background. One little thing. There seems to be no direct sun in original photo. Try to use HDRI lighting instead of direct sun. It should then blend better with the original environment. Great job anyway, especially the perspective matching is perfect.



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J. Raul Cardenas replied to J. Raul Cardenas's discussion Render Settings
"8.6 MPixels is a lot indeed, specially in rendering time. Thanks a lot for the explanation, makes sense now."
akinlolu olugboji replied to mike makki's discussion my entry animation for cg competition at
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Roy Hirshkowitz replied to J. Raul Cardenas's discussion Render Settings
"No-- nothing to do with darker or lighter.  It does define resolution by dots per unit-- for example 36" x 24" at 100 dpi will provide 3600 x 2400 rendered pixels (8.6 million).  It's exactly the same as specifying 3600 x…"
J. Raul Cardenas posted a discussion

Render Settings

Under Render Settings>Passes>Print one have the option to select the size of the paper to print the rendering by using the X and Y and units, the question is:The Density, by default is 100, in a printer it is related to how much toner the printer use to make the final print darker or lighter, Is this the same concept in nXtRender?I've been using 8.5x11 and I need 24x36 print and wondering if I need to increase the density. Thanks to anybody who can respond.See More
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