AccuRender nXt

advanced rendering for AutoCAD

Fulcrum CE furniture from Sven Christiansen Plc

Views: 107

Albums: Miscellaneous
Location: United Kingdom

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Maciej on March 20, 2020 at 12:58am

Peter, thank you for your answwer.

As far as 0,6 cloudness is concerned, I used to work in Alton/Hampshir for couple of years... It is real, I guess, but, honestly, I liked it...   :)

You mean real world settings - with sun and auto sky or a specific hdr file
Besides, I am not very familiar with channels - maybe a link with some clues how to deal with it? 

PS - you are absolute nr 1 in my privat ranking concerning interior lights.  :)

Comment by Peter Milner on March 19, 2020 at 8:16am

I usually use real world settings.

Cloudiness is set to 0.6 which is quite optimistic for England.

Interior lights are put on a separate lighting channel so that I can play with the balance of lighting between interior and exterior sources at the end.

Finally there's always a bit of Photoshop tweaking with curves and glare etc.

Comment by Maciej on March 18, 2020 at 12:48am

Peter,

The perfect light. I envy... Could you please send me the settings?

Search

Translate

Latest Activity

Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

© 2021   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service