AccuRender nXt

advanced rendering for AutoCAD

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Alejandro Testa on June 7, 2011 at 3:25am
Thanks George, in this case is a house renovation, the original house project was from 1992. (coincidence), but the curved stair is new.
Comment by George Ioannidis on June 6, 2011 at 11:35pm

Very nice Alejandro!  Attached line perspective is from 1992! Looks quite alike :D

Search

Translate

Latest Activity

mike makki posted a discussion
24 minutes ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"I'll check the suspend feature-- I haven't really changed anything here.  If you want to get back to baseline you can stop all of the farms using task manager.  Delete the files which reside in the root farm folder (not the…"
54 minutes ago
Peter Milner replied to Peter Milner's discussion More Renderfarm glitches
"Here it is."
1 hour ago
Peter Milner replied to Peter Milner's discussion More Renderfarm glitches
"Yes, but if the machine is suspended from the start, it shouldn't pick up a task in the first place. I normally keep my local machine suspended during the day and then resume it overnight. Even after rebooting it, while suspended, it was still…"
1 hour ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"Interesting-- haven't changed anything in the path tracer code-- so that's likely been there for a while. I'll take a look-- a small example, as always, will help. I don't think Suspend ever worked once the node latched…"
1 hour ago
Rav replied to Rav's discussion Quick question
"Thank you very much guys! :)"
2 hours ago
Peter Milner posted a discussion

More Renderfarm glitches

Path tracer on the Renderfarm doesn't show glowing materials.Also the new build doesn't let me suspend a machine from the rendering process. It says "suspended", but continues to render.See More
4 hours ago
Peter Milner replied to Peter Milner's discussion Render Farm transparent decals
"The Renderfarm is busy at the moment so I can't double check the problem. Have you tested it with both rendering engines?"
7 hours ago

© 2014   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service