AccuRender nXt

advanced rendering for AutoCAD

After many customer design refinements.

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Comment by George Ioannidis on July 12, 2011 at 9:40am
Result is almost seamless blend of rendering with the reality. Great work Chas! Really great.
Comment by Chas / Aug Posekany on July 12, 2011 at 9:13am

This particular photo had some plants I had to PS out of view that made it a very hard photo to use for a good background.

21 passes

Comment by akinlolu olugboji on July 12, 2011 at 8:59am

How many passes?

 

You could also assign the existing situation as decal to faces, floor, background shop facade, ceiling on different faces or bring in the background via walkabout as an HDRI (conversion via Nxt widget)  image so it contributes to the lighting of the scene.

Comment by Chas / Aug Posekany on July 12, 2011 at 7:50am
It was rendered using the original particle tracer engine at 8"x10.5" at 300 DPI. The rendering was let run overnight on a very feeble, old, slow machine. Final phto composting done in photoshop (you can see the perspective is still not quite right).
Comment by Jorge Javier Lara Domínguez on July 12, 2011 at 7:30am
con path trace? cuandos dpi? tiempo de renderizado?
Comment by Jorge Javier Lara Domínguez on July 12, 2011 at 7:30am
Bonita imagen Chas. Fecicidades!!!

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Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- I understand.  I just think you may find you have a similar problem in this new engine with trying to estimate how many passes will be good enough.   That can vary a lot. You're always going have some error, allocating…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"The problem is when I'm running several renders over a weekend. How will I know how much time to allocate to each one? I wouldn't want them to run for the same amount of time, as one may over-cook to no extra benefit, while another is…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's an easy feature to add, but I'm pretty sure with this new version you'll find a time constraint to be more reliable.  The rendering below is probably done already, with a noise filter, or close to it."
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"I suspect it will take a lot longer without the noise filter. These similar renders ran for 5 minutes each. nXt performed 127 passes and Studio performed 344 passes. Incidentally, is it possible to set a render running to a certain number of…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pretty much the only thing sacrificed has been the sandpaper bump, and even then only in certain circumstances.  Everything else is preserved nicely including any random noise you add to color maps. Hard to say on performance without the…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Reliance on the noise filter does concern me a little. A lot of my work involves wood grain and fabrics, both of which can have varying degrees of texture which affect the way light is reflected. With the noise filter off, are renders likely to take…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, that works now, though a bit glitchy. Dragging and dropping materials doesn't work (is it supposed to?)."
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Found it-- it's not working properly if the palette is docked.  For now if you drag the AccuRender Studio palette and make it floating everything works.  I'll see what I can do."
Jan 6

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