advanced rendering for AutoCAD
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Albums: Jan Verzelen
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Your work on autocad meshes is a great interest and so hard... I know it. And if you find a solution to the "displacement lines", tell us...
Thanks. Floor is texture map with bump and reflection. I think there's no need for displacement in this case. The carpet uses a displacement map. Same texture set to high contrast for displacement. I'm not completely satisfied with the carpet because it looks to structured (lines). The key in rendering for me is the use of materials and how to fine-tune them. Except for the walls, ceiling and glass everything here uses a texture map. On the other hand, as i see your work, you don't have much left to learn, so this information must be redundant to you.
Good image! Congratulations!
Note.- In the right side of the picture, the tile pattern texture seems to be a little repetitive, while the rest of the floor is perfect. I would use Arroway hq textures.
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