AccuRender nXt

advanced rendering for AutoCAD

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Comment by akinlolu olugboji on April 9, 2014 at 1:50am

Send Dropbox and paste the link here or Accustudio.com

Comment by Chris Fox on April 8, 2014 at 2:06pm

Thank for the comments.... window reflections I agree and were a casualty of schedule... The road texture was something I created... if you would like it just let me know where you would like me to send it.

Comment by George Ioannidis on April 6, 2014 at 9:36pm

Well, I think that trees are not reflected on the windows, because they were not rendered, but pasted in PS as well as their shadows. Some tree shadows look quite convincing, some other unfortunately not. The one of the tree in the central circular island  is too big I think.  But those details are not noticeable to most customers eye, so no problem with that. Nice picture as always Chris. And Maciej is right (I have complained that in some of your older posts too, windows need definitely reflections. Can be done in PS as well :)

Comment by Maciej on April 6, 2014 at 1:32pm

Nice view, nice equipment details. Chris, you are absolute no.1 about ground materials. That asphlat you have used - was it a typical AR one or "made by Chris Fox"? If so, would you mind to share it?

... What I miss are window reflections - one should see a lot of trees, fences, details reflected in windows.  And 2.nd plane background trees are strongly saturated, looks like they are in 1.plan...

Comment by mike makki on April 5, 2014 at 9:52pm

I like it chris

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Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

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