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advanced rendering for AutoCAD

Allen Gustavson
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  • Prosser, WA
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Adding materials to an AutoCAD Architecture 2018 model
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I am a newbie to nXt.  I used Accurender 2.0 - 4.0.Things have changed!I am a high school teacher and will use nXt for AutoCAD Architecture 2018 this year.  Next year I have Sketch Up and Revit…Continue

Started this discussion. Last reply by Roy Hirshkowitz Feb 21.

 

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Roy Hirshkowitz replied to Allen Gustavson's discussion Adding materials to an AutoCAD Architecture 2018 model
"I don't have all the details at my fingertips-- but you do have to play ball with ACA to make this work-- I also can't tell how much of the following you've actually done. You probably need a wall style for each wall type. …"
Feb 21
Allen Gustavson posted a discussion

Adding materials to an AutoCAD Architecture 2018 model

I am a newbie to nXt.  I used Accurender 2.0 - 4.0.Things have changed!I am a high school teacher and will use nXt for AutoCAD Architecture 2018 this year.  Next year I have Sketch Up and Revit project students will work on.I am having a hard time assigning materials to ACA objects.  I have used  this method that Rich sent me, but it assigns the same material to all objects.In the project I am playing with now, I have 3 types of walls with different exterior materials: Stone, stucco and wood…See More
Feb 21

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mike makki replied to mike makki's discussion inspirational images by mike makki
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mike makki replied to mike makki's discussion inspirational images by mike makki
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mike makki replied to mike makki's discussion inspirational images by mike makki
"yes.. the new 9pro.. i also understand lumion has a plugin for Rhino i did this in 9 with timelaps"
Friday
S. Jaisimha replied to S. Jaisimha's discussion Material with stretch map (not tile)
"Hmm, I guess we'll have to use decals. Just that the decal needs to be applied to each object, instead of selecting them all and applying as a material, which will be much much faster when I have more than 30-40 objects to which the material…"
Dec 4
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Dec 2
Roy Hirshkowitz replied to S. Jaisimha's discussion Material with stretch map (not tile)
"I don't believe we have anything that automatically scales to object size.  Decals might not be as horrible a workaround as you think-- they need to be scaled per object anyway.  There is an import option for textured meshes-- these…"
Nov 30
mike makki commented on Maciej's photo
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"there goes the porsche again.... surely ... not the same one ..:D:D:D:D..."
Nov 29
S. Jaisimha posted a discussion

Material with stretch map (not tile)

Is there any way to create a material where the image map stretches across the object, instead of tiling?For example, the attached image "Jaali.jpg" is the material map I want to stretch across any object I apply it to. But it always seems to tile it across the object, as shown in the "Sample output.jpg".I can't use the object decal option, since the object that the material is applied to is not always the same (i.e., it can be applied to multiple objects and the size of these objects are not…See More
Nov 28

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