AccuRender nXt

advanced rendering for AutoCAD

J Enrique Fernandez
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  • Mexicali, B.C.
  • Mexico
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Image editor
11 Replies

Hi Why the image editor is so slow now? is for the animation thing? I remember the image editor was very fast and now is way to much slow thenedit channels in the nxt window, even photoshop is like a…Continue

Started this discussion. Last reply by Roy Hirshkowitz Oct 17, 2011.

 

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Latest Activity

J Enrique Fernandez commented on J Enrique Fernandez's photo
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conjunto4

"Always you need a nice render to star with it, if not photoshop is useless. "
May 1, 2012
Sampdoria commented on J Enrique Fernandez's photo
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conjunto4

"We photoshop a lot in Nxt or Max all the time, its the only way!"
May 1, 2012
mike makki commented on J Enrique Fernandez's photo
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conjunto4

"yeah right"
May 1, 2012
George Ioannidis commented on J Enrique Fernandez's photo
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conjunto4

"That's right :D"
May 1, 2012
mike makki commented on J Enrique Fernandez's photo
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conjunto4

"thats your opinion george"
May 1, 2012
George Ioannidis commented on J Enrique Fernandez's photo
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conjunto4

"Does that really matter? If we want to sell the picture it really doesn't, does it, Mike? Who cares then how we reach the desired result? Especially if someone can do something like that quickly, even in photomall... :D"
May 1, 2012
mike makki commented on J Enrique Fernandez's photo
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conjunto4

"this is a photoshop more than nxt"
May 1, 2012
J Enrique Fernandez replied to Roy Hirshkowitz's discussion New Build (302)
"Great job Roy, fastest and better interior engine as long sun and sky is not involved, if sun or sky is turn on even .001 takes forever to resolve. "
Mar 31, 2012
Sampdoria commented on J Enrique Fernandez's photo
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"Excellent render - I really love the roofs!"
Dec 19, 2011
Roy Hirshkowitz replied to J Enrique Fernandez's discussion Image editor
"The Image Editor can be a lot slower, particularly if you have added other FX, such as Glare, Depth Blur, etc..  The Image Editor has a "pipelined" architecture-- it always starts with the base data and applies the filters one by one.…"
Oct 17, 2011
Roy Hirshkowitz replied to J Enrique Fernandez's discussion Image editor
"That's a huge image.  Almost 6 million pixels.  670 MB of internal storage just to hold the image.  If you do any arithmetic with it, typically an additional temporary image will need to be allocated. Good luck, this will be…"
Oct 17, 2011
J Enrique Fernandez replied to J Enrique Fernandez's discussion Image editor
"In the render window, is posible to modify channels, light, burn and saturation while render is cooking but it was slow the response, now I feel is fast then image editor   enrique"
Oct 17, 2011
J Enrique Fernandez replied to J Enrique Fernandez's discussion Image editor
"2820 x 2124 6 channels    "
Oct 17, 2011
Roy Hirshkowitz replied to J Enrique Fernandez's discussion Image editor
"Yes, channels can make it slower.  What resolution are you using?"
Oct 17, 2011
J Enrique Fernandez replied to J Enrique Fernandez's discussion Image editor
"I use High resolution images before and was fast, but some builds ago I feel a decrease performance until now where is very bad. Maybe a bad handle of the channels? I always use more of 5 for interiors, and at least 2 for…"
Oct 17, 2011
akinlolu olugboji replied to J Enrique Fernandez's discussion Image editor
"Where is it. Must have missed it."
Oct 17, 2011

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Latest Activity

Jeff Waymack replied to Jeff Waymack's discussion Mapping materials to xrefs
"Thanks to everyone for all the support! Mike, while I will have to experiment, the issue is that the mapping changes when the model (a building) is xrefed into the site plan. In the building model it is just fine. Jeff"
1 hour ago
Jan Verzelen replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"or install this skp plugin and use tons of free models from the 3d warehouse"
1 hour ago
mike makki replied to mike makki's discussion adding shaped hedges in nxt-
"make a box 3m x 0.7mx0.9m high ,load from cgtextures.com under nature-hedges maps and makes a displacement map with height."
4 hours ago
akinlolu olugboji replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"The link I sent all have their models free, so search, you are bound to see something you can use. "
8 hours ago
akinlolu olugboji replied to mike makki's discussion adding shaped hedges in nxt-
".........and the Hedges?"
8 hours ago
mike makki replied to Jeff Waymack's discussion Mapping materials to xrefs
"select each roof with the orientation  where the roof tiles (or stands seams) and map from the icon. in materials.do that for every roof... bear in mind you may need to have each roof with a texture map of its own.... it might be the same…"
9 hours ago
Jeff Waymack posted a discussion

Mapping materials to xrefs

Greetings,As you can see from the attached image, the mapping for the metal roofs is not working. The mapping in the reference drawings is just fine, but when xrefed into another drawing the orientation of the mapping is lost.In AR4 there was an option to assign a material to object and set the mapping to the direction desired. Then when these drawings were xrefed in, the original mapping would be preserved.Is there a way to do this in xNt?Thanks,JeffSee More
11 hours ago
norton torres replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"try a revit block and imported to autocad"
22 hours ago

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