AccuRender nXt

advanced rendering for AutoCAD

J Enrique Fernandez
  • Male
  • Mexicali, B.C.
  • Mexico
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Image editor
11 Replies

Hi Why the image editor is so slow now? is for the animation thing? I remember the image editor was very fast and now is way to much slow thenedit channels in the nxt window, even photoshop is like a…Continue

Started this discussion. Last reply by Roy Hirshkowitz Oct 17, 2011.

 

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Latest Activity

J Enrique Fernandez replied to norton torres's discussion I just installed 01343
"Same Here,  And the sketchup import mesh not work either I just uninstall and return to the previous one vmodel"
Sep 7, 2014
J Enrique Fernandez commented on J Enrique Fernandez's photo
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"Always you need a nice render to star with it, if not photoshop is useless. "
May 1, 2012
Sampdoria commented on J Enrique Fernandez's photo
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conjunto4

"We photoshop a lot in Nxt or Max all the time, its the only way!"
May 1, 2012
mike makki commented on J Enrique Fernandez's photo
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conjunto4

"yeah right"
May 1, 2012
George Ioannidis commented on J Enrique Fernandez's photo
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conjunto4

"That's right :D"
May 1, 2012
mike makki commented on J Enrique Fernandez's photo
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conjunto4

"thats your opinion george"
May 1, 2012
George Ioannidis commented on J Enrique Fernandez's photo
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"Does that really matter? If we want to sell the picture it really doesn't, does it, Mike? Who cares then how we reach the desired result? Especially if someone can do something like that quickly, even in photomall... :D"
May 1, 2012
mike makki commented on J Enrique Fernandez's photo
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"this is a photoshop more than nxt"
May 1, 2012
J Enrique Fernandez replied to Roy Hirshkowitz's discussion New Build (302)
"Great job Roy, fastest and better interior engine as long sun and sky is not involved, if sun or sky is turn on even .001 takes forever to resolve. "
Mar 31, 2012
Sampdoria commented on J Enrique Fernandez's photo
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"Excellent render - I really love the roofs!"
Dec 19, 2011
Roy Hirshkowitz replied to J Enrique Fernandez's discussion Image editor
"The Image Editor can be a lot slower, particularly if you have added other FX, such as Glare, Depth Blur, etc..  The Image Editor has a "pipelined" architecture-- it always starts with the base data and applies the filters one by one.…"
Oct 17, 2011
Roy Hirshkowitz replied to J Enrique Fernandez's discussion Image editor
"That's a huge image.  Almost 6 million pixels.  670 MB of internal storage just to hold the image.  If you do any arithmetic with it, typically an additional temporary image will need to be allocated. Good luck, this will be…"
Oct 17, 2011
J Enrique Fernandez replied to J Enrique Fernandez's discussion Image editor
"In the render window, is posible to modify channels, light, burn and saturation while render is cooking but it was slow the response, now I feel is fast then image editor   enrique"
Oct 17, 2011
J Enrique Fernandez replied to J Enrique Fernandez's discussion Image editor
"2820 x 2124 6 channels    "
Oct 17, 2011
Roy Hirshkowitz replied to J Enrique Fernandez's discussion Image editor
"Yes, channels can make it slower.  What resolution are you using?"
Oct 17, 2011
J Enrique Fernandez replied to J Enrique Fernandez's discussion Image editor
"I use High resolution images before and was fast, but some builds ago I feel a decrease performance until now where is very bad. Maybe a bad handle of the channels? I always use more of 5 for interiors, and at least 2 for…"
Oct 17, 2011

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Latest Activity

J. Raul Cardenas replied to J. Raul Cardenas's discussion Render Settings
"8.6 MPixels is a lot indeed, specially in rendering time. Thanks a lot for the explanation, makes sense now."
Tuesday
akinlolu olugboji replied to mike makki's discussion my entry animation for cg competition at www.cgarchitect.com
"Awesome work, just can't help wondering why so many sheep are let on their own without a Shepard, also on the Patio, with so much leave movement which I believe is due to wind, it is unaffected be the burning fire. "
Tuesday
Roy Hirshkowitz replied to J. Raul Cardenas's discussion Render Settings
"No-- nothing to do with darker or lighter.  It does define resolution by dots per unit-- for example 36" x 24" at 100 dpi will provide 3600 x 2400 rendered pixels (8.6 million).  It's exactly the same as specifying 3600 x…"
Tuesday
J. Raul Cardenas posted a discussion

Render Settings

Under Render Settings>Passes>Print one have the option to select the size of the paper to print the rendering by using the X and Y and units, the question is:The Density, by default is 100, in a printer it is related to how much toner the printer use to make the final print darker or lighter, Is this the same concept in nXtRender?I've been using 8.5x11 and I need 24x36 print and wondering if I need to increase the density. Thanks to anybody who can respond.See More
Tuesday
Maciej posted a photo
Monday
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May 16
mike makki posted a discussion
May 15
Maciej posted photos
May 15

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