AccuRender nXt

advanced rendering for AutoCAD

Hi

 

Why the image editor is so slow now? is for the animation thing?

 

I remember the image editor was very fast and now is way to much slow then

edit channels in the nxt window, even photoshop is like a F1 compared with image editor

there is a way to disable the animation thing or what make slow the image editor?

i was very happy with it, and get used to, but now is almost useless, I use a 16 core opteron machine.

 

enrique

 

Views: 232

Reply to This

Replies to This Discussion

Nope-- nothing changed.  High-resolution images will be slower, of course.

I use High resolution images before and was fast, but some builds ago I feel a decrease performance

until now where is very bad.

Maybe a bad handle of the channels?

I always use more of 5 for interiors, and at least 2 for exteriors

 

enrique 

Yes, channels can make it slower.  What resolution are you using?

2820 x 2124

6 channels

 

 

That's a huge image.  Almost 6 million pixels.  670 MB of internal storage just to hold the image.  If you do any editing with it, typically an additional temporary image will need to be allocated.

Good luck, this will be cumbersome to work with.

Do you mean the "Walkabout window"? There is nothing animated in nXt Image editor. If you mean the Walkabout window, its speed is relative to your video card speed (in shaded view). I don't think if you switch to wireframe you will have any speed problem while orbiting and walking in the model.

I did add an animation feature to the Image Editor a couple of builds ago.

Oops! :) My bad.

Where is it. Must have missed it.

In the render window, is posible to modify channels, light, burn and saturation while render is cooking

but it was slow the response,

now I feel is fast then image editor

 

enrique

The Image Editor can be a lot slower, particularly if you have added other FX, such as Glare, Depth Blur, etc..  The Image Editor has a "pipelined" architecture-- it always starts with the base data and applies the filters one by one.  One trick is to remove the FX (set them to 0.0), play with the tone op and channels, then put the FX back.  

RSS

Search

Translate

Latest Activity

Brittany Watson replied to Brittany Watson's discussion Continuous Recessed Lighting Issues
"Just sent. Thank you for the quick response!"
3 hours ago
Rich Hart replied to Brittany Watson's discussion Continuous Recessed Lighting Issues
"Can you send us a model where this is happening, to see if we can duplicate it here? As small a model as possible would be appreciated. You can use this link to send it to us: https://renderplus.com/wp2/uploads/ Thanks, Rich"
21 hours ago
Brittany Watson posted a discussion

Continuous Recessed Lighting Issues

Hi I use AutoCAD Architecture and have been having on going problems with a recessed can light block. I have completed 3 renderings now in which I have had to spend days trying to get my recessed lighting to work. Other lights work, and occasionally some of the can recessed lights will show up. I have exploded the block and added them individually, I have aimed the light and rotated it every which way, but most of the time nothing works.  I have tested out the problem on my current rendering…See More
23 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Accurender Studio cloud rendering
"I pulled the option to use my Azure Batch cloud out of the current product.  There wasn't much interest in it.  You can set up your own Azure account with Microsoft and use it, it's not trivial but also not too hard.  I…"
Feb 21
Peter Milner posted a discussion

Accurender Studio cloud rendering

How much does it cost to use cloud rendering?See More
Feb 21
Paul Cloutier posted a discussion

nXtRender vs AutoCAD RT

My first try with nXt.Same models, same textures, same lights (ies 100W x 4).2 minutes render time.See More
Dec 25, 2019
Paul Cloutier replied to Paul Cloutier's discussion Material help !
"Hello Kevin Thanks. I will look at Yoooootube for more infos."
Dec 25, 2019
Kevin Lockwood replied to Paul Cloutier's discussion Material help !
"I used your mask (alpha) file as a mask in photoshop and saved out to png."
Dec 24, 2019

© 2020   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service