Como posso lhe ajudar? Na iluminação interna, ou seja, luminárias, eu crio blocos a partir de modelos existentes. Por exemplo, aquelas imagens de interiores, fiz luminárias e dentro delas coloquei um bloco esférico só para servir de lampada, e então selecionei como objeto para iluminar. Mas vamos fazer assim, descreva suas dúvidas que vou tentar te ajudar. Deu sorte, hoje estou em casa e com tempo, talvez eu consiga te responder só amanhã a noite ou sábado a noite.
"I posted a new version, 0358-QF23, with a fix for this.
The Material by Layer was not being recognized correctly in XREFs in AutoCAD 2018.
Please try the latest version from the downloads page and see if this new version works correctly…"
"Path is OK. Peter Milner has done some stunning results using hybrid engine, though it requires really long rendering times for noise clear images. For his job he has got super powered rendering cluster with n² cores and lots of GB of RAM. The…"
"Is this done with hybrid render engine or the basic one?Comment not about rendering: Stone material is visibly repeating and I thing also out of scale (too big). Looks more like wallpaper, as there are windows and the wall is too thin to be made of…"
"Hmmm... I'll take a look at this in nXt for AutoCAD when I get a chance.. it should work.
I doubt if the specular maps will work-- I don't think the textured meshes use standard materials. You are reminding me of why I need to…"
"Peter, I was able to ad all specular and bump maps in Blender right, but for some reason nXt isn't recognizing it at all. The only texture it passes through is the main diffuse map.I am thinking of modifying the basic material (with only…"