AccuRender nXt

advanced rendering for AutoCAD

Rh-arch
  • Prague
  • Czech Republic
Share on Facebook Share Twitter

Rh-arch's Friends

  • OndraZ
  • Ros. Riha
 

Rh-arch's Page

Latest Activity

George Ioannidis commented on Rh-arch's photo
Thumbnail

D - norway

"BEZVA! :D"
Mar 27, 2013
陈传杰 commented on Rh-arch's photo
Mar 26, 2013
Wallace Amorim Júnior commented on Rh-arch's photo
Oct 2, 2012
akinlolu olugboji commented on Rh-arch's photo
Thumbnail

B - modern

"Could you a sort of screen capture video of the process, while you at it? This is to help those of us who are not really PS gurus."
Jun 11, 2012
Rh-arch commented on Rh-arch's photo
Thumbnail

B - modern

"Grass is done in Photoshop - I replaced grass material with textures, water is procedural material with some tone mapping in Photoshop. See attached raw render for compare"
Jun 11, 2012
akinlolu olugboji commented on Rh-arch's photo
Thumbnail

B - modern

"Awesome, how was the grass achieved? "
Jun 5, 2012
Dario James commented on Rh-arch's photo
Thumbnail

B - modern

"hola muy buena imagen, como logras el efecto del agua? "
Jun 3, 2012
Sampdoria commented on Rh-arch's photo
Thumbnail

Kozičín interiér-od kuchyne

"Great ambiance and flooring as well!"
Dec 7, 2011
Roy Hirshkowitz commented on Rh-arch's photo
Thumbnail

Kozičín interiér-od kuchyne

"Really nice.  The newest version (out soon) may help a little with the dark noise at the far window."
Dec 6, 2011
Rh-arch posted photos
Dec 6, 2011
OndraZ commented on Rh-arch's photo
Thumbnail

E - standard

"Grass is added in Photoshop - it is a mix of three photos of some meadows"
Nov 3, 2011
akinlolu olugboji commented on Rh-arch's photo
Thumbnail

E - standard

"Is the grass nxt or photoshop? Very nice image BTW."
Nov 3, 2011
Dario James commented on Rh-arch's photo
Thumbnail

E - standard

"muy buen resultado en el pasto, como lo logro?  "
Nov 2, 2011
George Ioannidis commented on Rh-arch's photo
Thumbnail

F - modern

"Jaro v plném rozpuku :) The lawn was GIMPed (Photoshopped) or done in nXt? The family houses series of pictures is really nice work Ros. Especially as regards the entourage and greenery. :)"
Oct 7, 2011
kingjin commented on Rh-arch's photo
Thumbnail

A - provence

"Surrealism, great effects, what is the wall set? Please advise? Thank you."
Oct 6, 2011
Rh-arch posted photos
Oct 6, 2011

Profile Information

Your website or blog address
http://www.rh-arch.com

Rh-arch's Photos

Loading…
  • Add Photos
  • View All

Comment Wall

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

  • No comments yet!
 
 
 

Search

Translate

Latest Activity

Rich Hart posted a discussion

New version 0348 - NK21 posted

This versions fixes:A problem caused by glowing objects, such as light sources, which may not render properly when they are behind transparent surfaces. This only occurs when using the Hybrid engine.This new version can be downloaded here:nXtRender for AutoCAD - 32 bit - Version: 0346-NK04:http://www.renderplus.com/downloads/nXtRender/arnxt_0348-NK21.exe…See More
2 hours ago
Rich Rosemann replied to mike makki's discussion villa animation
"New version 5, Mike?  Swimmers, who'd of thought. The shadows in your animations seem to have dark (darker) shadows. Is this a result of the software or your choice higher contrast? "
7 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"Yes-- 318 does not handle transparent or reflective decals correctly.  Remember, a problem was discovered in the writing of the farm data from the main product to the farm.  Later builds (345?) corrected this problem."
9 hours ago
Peter Milner replied to Peter Milner's discussion More Renderfarm glitches
"The renderfarm is going to be busy all weekend now. I'll do a re-test on this one once it is free. Does it make a difference that I'm using build 318 on my local machine and 347 on the Renderfarm? Maybe something is getting lost in…"
9 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"Appears to work well in the hybrid engine as well-- although that will require 348 due to the bug we discovered yesterday."
9 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"This is what I'm getting-- path tracer on the farm: Values are consistent with the interactive version on my main box.  If you're getting something different let me know-- we may need to make sure all of your software is up to date.…"
10 hours ago
mike makki posted a discussion
10 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"I'll check the suspend feature-- I haven't really changed anything here.  If you want to get back to baseline you can stop all of the farms using task manager.  Delete the files which reside in the root farm folder (not the…"
11 hours ago

© 2014   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service