AccuRender nXt

advanced rendering for AutoCAD

wrts5200510
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  • China, mainland
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关于NXT渲染时间的问题
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用NXT这么久,唯一的感觉是太耗时间,动辄10几个小时,甚至40几个小时还不能达到满意效果。如图:这张图用了48个小时,但是黑点依然很多。不知道各位有没有什么好的方法能够减少时间。…Continue

Started this discussion. Last reply by Roy Hirshkowitz Nov 8, 2013.

 

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mike makki replied to mike makki's discussion inspirational images by mike makki
Dec 7
mike makki replied to mike makki's discussion inspirational images by mike makki
Dec 7
mike makki replied to mike makki's discussion inspirational images by mike makki
"yes.. the new 9pro.. i also understand lumion has a plugin for Rhino i did this in 9 with timelaps"
Dec 7
S. Jaisimha replied to S. Jaisimha's discussion Material with stretch map (not tile)
"Hmm, I guess we'll have to use decals. Just that the decal needs to be applied to each object, instead of selecting them all and applying as a material, which will be much much faster when I have more than 30-40 objects to which the material…"
Dec 4
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Dec 2
Roy Hirshkowitz replied to S. Jaisimha's discussion Material with stretch map (not tile)
"I don't believe we have anything that automatically scales to object size.  Decals might not be as horrible a workaround as you think-- they need to be scaled per object anyway.  There is an import option for textured meshes-- these…"
Nov 30
mike makki commented on Maciej's photo
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"there goes the porsche again.... surely ... not the same one ..:D:D:D:D..."
Nov 29
S. Jaisimha posted a discussion

Material with stretch map (not tile)

Is there any way to create a material where the image map stretches across the object, instead of tiling?For example, the attached image "Jaali.jpg" is the material map I want to stretch across any object I apply it to. But it always seems to tile it across the object, as shown in the "Sample output.jpg".I can't use the object decal option, since the object that the material is applied to is not always the same (i.e., it can be applied to multiple objects and the size of these objects are not…See More
Nov 28

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