AccuRender nXt

advanced rendering for AutoCAD

Rich Rosemann's Discussions (140)

Discussions Replied To (110) Replies Latest Activity

"Hi Roy, I made sure that no caustics were attached to the model. I will move closer…"

Rich Rosemann replied Nov 16, 2010 to Pixel resolution

5 Nov 16, 2010
Reply by Roy Hirshkowitz

"This is the same model with Path Tracer off. 10 passes Rich Rosemann"

Rich Rosemann replied Nov 16, 2010 to Pixel resolution

5 Nov 16, 2010
Reply by Roy Hirshkowitz

"As far as you know, Roy, has Daniel chosen to abanden the program and move into othe…"

Rich Rosemann replied Nov 4, 2010 to coMOTION Pluggin

3 Nov 4, 2010
Reply by Ernesto Lacalle

"I ran into the same flicker problem at the beginning of the animation. It to cleared…"

Rich Rosemann replied Oct 27, 2010 to Is Comotion a separate download, or part of the nXt DL?

10 Oct 27, 2010
Reply by Rich Rosemann

"Sooooooooo, read before yapping. Gotchya. Tanks. Rich Rosemann"

Rich Rosemann replied Oct 25, 2010 to Builds?

3 Oct 25, 2010
Reply by Roy Hirshkowitz

"E-main from the desk of Bob McNeel "If you are a designer and not a rendering geek,…"

Rich Rosemann replied Oct 21, 2010 to What am I.

5 Oct 22, 2010
Reply by akinlolu olugboji

"Thank you. Rich Rosemann"

Rich Rosemann replied Oct 15, 2010 to Image Size

2 Oct 15, 2010
Reply by Rich Rosemann

"I've had this happen often. Eventually, the render window would generally pop up. I…"

Rich Rosemann replied Oct 8, 2010 to Render Window

12 Oct 13, 2010
Reply by John Ferris

"I'll run a test using the beachProbe first chance I get. Thanks Ros. How effective a…"

Rich Rosemann replied Oct 5, 2010 to Pixels, pixels, pixels.

9 Oct 5, 2010
Reply by Roy Hirshkowitz

"Got it, Roy. So, if I set the Shader for the concrete texture to one of the settings…"

Rich Rosemann replied Oct 5, 2010 to Pixels, pixels, pixels.

9 Oct 5, 2010
Reply by Roy Hirshkowitz

RSS

Search

Translate

Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service