AccuRender nXt

advanced rendering for AutoCAD

Barry Thomas's Discussions (42)

Discussions Replied To (39) Replies Latest Activity

"I'd like to second this request, and also request an additional column in the lights…"

Barry Thomas replied Oct 18, 2011 to channels id (name) in Image Editor

3 Oct 18, 2011
Reply by Sampdoria

"Dizzy, You must use the Text Explode, the command is TXTEXP, and can only be execute…"

Barry Thomas replied Oct 13, 2011 to AutoCad text in nXt

4 Oct 13, 2011
Reply by Dizzy Gosnell

"Dizzy, Text is not recognized in nXt, like it was in previous versions. When needing…"

Barry Thomas replied Oct 13, 2011 to AutoCad text in nXt

4 Oct 13, 2011
Reply by Dizzy Gosnell

"akinlolu, It will NOT install as a 32bit app on a 64bit machine. You must run the in…"

Barry Thomas replied Sep 14, 2011 to Panorama viewers

10 Sep 14, 2011
Reply by akinlolu olugboji

"Great info Wayne...thankyou!   Whereas the Smoothmove installer will not run setup o…"

Barry Thomas replied Sep 9, 2011 to Panorama viewers

10 Sep 14, 2011
Reply by akinlolu olugboji

"Just tested it twice. It does appear that the Render Farm is generating an image siz…"

Barry Thomas replied Sep 9, 2011 to Panoramas on Render Farm

3 Sep 9, 2011
Reply by Miguel Tano Adanes

"The old smoothmove pan viewer is free and lightweight....small footprint edit: I had…"

Barry Thomas replied Sep 8, 2011 to Panorama viewers

10 Sep 14, 2011
Reply by akinlolu olugboji

"I've already sent the full model....if it's too much, I'll scale it down to just the…"

Barry Thomas replied Nov 17, 2010 to Objects Clipped in Render Farm

5 Nov 17, 2010
Reply by Roy Hirshkowitz

"I didn't set a clipping plane in the model. The example illustrates the output from…"

Barry Thomas replied Nov 17, 2010 to Objects Clipped in Render Farm

5 Nov 17, 2010
Reply by Roy Hirshkowitz

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Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

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