AccuRender nXt

advanced rendering for AutoCAD

Gavin Lock's Discussions (10)

Discussions Replied To (9) Replies Latest Activity

"Stumbled across this site and was quite impressed.. to say the least.  Ever since l…"

Gavin Lock replied Oct 22, 2012 to Internet is a place full of surprises...

3 Oct 22, 2012
Reply by Roy Hirshkowitz

"I am not too sure what I did differently, but I seemed have figured it out somehow. …"

Gavin Lock replied Aug 8, 2012 to Over Exposed Materials?

10 Aug 8, 2012
Reply by Roy Hirshkowitz

"What are the setting on your sun for that scene?  Did you simply just turn it on?"

Gavin Lock replied Aug 8, 2012 to Over Exposed Materials?

10 Aug 8, 2012
Reply by Roy Hirshkowitz

"Ahhh.  Looks pretty normal when lit with just an HDRI.. gets quite funky when lit wi…"

Gavin Lock replied Aug 8, 2012 to Over Exposed Materials?

10 Aug 8, 2012
Reply by Roy Hirshkowitz

"Thank Roy, I'll fiddle with it some more.  What is that scene lit with?  Just an HDR…"

Gavin Lock replied Aug 8, 2012 to Over Exposed Materials?

10 Aug 8, 2012
Reply by Roy Hirshkowitz

"At least now I know why it is happening and can prevent (or remedy) it the next time…"

Gavin Lock replied Jul 17, 2012 to Walkabout refresh

10 Jul 17, 2012
Reply by Gavin Lock

"I just opened another model that I had similar problems on.  If I delete anything be…"

Gavin Lock replied Jul 16, 2012 to Walkabout refresh

10 Jul 17, 2012
Reply by Gavin Lock

"I just deleted everything in the drawing except the actual 3d work and now it appear…"

Gavin Lock replied Jul 16, 2012 to Walkabout refresh

10 Jul 17, 2012
Reply by Gavin Lock

"Has this been solved or a work around discovered?  It happens in virtually every mod…"

Gavin Lock replied Jul 16, 2012 to Walkabout refresh

10 Jul 17, 2012
Reply by Gavin Lock

RSS

Search

Translate

Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service