AccuRender nXt

advanced rendering for AutoCAD

Views: 865

Reply to This

Replies to This Discussion

Those are all damn good Mike! Is it new version of Lumion? Giving me the feel of Unreal Engine 4... but polished to the limits (sometimes too much IMHO). A lot of work and good results anyway.

Hi george..

unreal engine still mainly for games that`s why most gaming companies use it, you can also 

do your architectural walk through animation, however doesnt have plants built in, moving cars,3d people,etc etc.

i tried twinmotion too, same as lumion ,less quality still got good features.

Lumion 8 took it to another level...photos and video production... with preset finishes features ( ie cloudy day,sunny,dawn,realistic etc etc)...really cool

The dog...is it the same on every scene? :P

:D:D:D....give that dog a treat.....poor thing ...was in the snow clip...outside the house on his own....i feel sorry for him..:)

Digging in different mine Mike, here is a 3 hours mashup for pergola situation and presentation. Not done in nXt though (even if it could easily be done there as well) :)

Nice one George.......now...

if you got adobe aftereffect.... you can easily add animated 3d people in your scene....

take your scene to aftereffect ... add 3d people clips and make a 15 second movie clip .

mike

Thanks Mike! By the way, H N Y! Well I am not going to make animations, as there wasn't any customer interested in it until now. I am learning (quite slowly) the transition of static models from Blender to Unreal Engine editor for real time walkthroughs, that can be captured to movie clips (for those haven't enough GPU card power) I am still not getting results comparable to still renders, though there is great potential in it undoubtedly.

happy new 2018 to you too....

let me know how the experiment going....i can lend you ;) moving people to test it....

mike

Another pergola just finished.

i like it 

Was this all done in AutoCAD with nXtRender?

I've been tasked with learning how to animate my designs in AutoCAD, though they're not nearly as complex as what you've done here. Would you be willing to help point me in the right direction for how to do this?

No, it was not.

I have absolutely no experience of doing animations, but I am sure AutoCAD is rather not a good tool to do them. More animation-oriented software should be of your interest. And it always depends on what do you want to get and how much are you willing to pay for it. Mike is using quite expensive suite called Lumion, but when you know you can have such animations fast and easily, price really doesn't matter. On the other hand, I am using free software called Blender3D. It requires more effort, but gives really good results after a while ;)

RSS

Search

Translate

Latest Activity

Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Friday
Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service