AccuRender nXt

advanced rendering for AutoCAD

How do you specify the material origin on an object?

In AR4, you could specify the material origin on a face and/or object through the object properties.  I have searched through the online documentation and the forum and have not been able to find a result that works for my situation.

 

Where can I find settings to adjust the material origin on an object?  Often, I need to set the origin on multiple objects, and the suggestion of setting the object to 0,0,0 will only work for one of the objects in the scene.

Views: 142

Reply to This

Replies to This Discussion

There are two mapping buttons on the Materials tab toolbar designed for this. The Quick Mapping is the easiest to use and would probably work best for your application.
Select the object then hit the button at the top of the materials pane (the two on the right pertain to material mapping).
HTH

Aug
you can use AutoCAD commands to manage mapping. You can even preview your settings using "Realistic" Visual Style in AutoCAD
Yes but the autocad mapping tool bring you, by the hand, in hell. For example, how do you set a specific angle for a mapping rotation? And sometimes, the gizmo go to hell alone, and you can't find it no more, without a reset... I dream of a cool tool in nXt, that will forget this acad abomination!
I agree 100%.
I've also found in AutoCAD that if you use planar mapping on a surface and subsequently rotate the surface, the mapping doesn't rotate with it unless it's contained within a block.
Yes Peter, and when you make a block, with correct mapping and do a symetric copy of it... sometimes, you come in ésotéric domain where the rationality has any place more... ,o))
It doesn't always match up.
Thank you for the direction. The office just updated to AutoCAD 2011, and now I need to update the rendering softwaere.
does acad 2011 bring ameliorations in zoom tools and mapping tools? Or is this release one more vain cosmetic consumers trap?

RSS

Search

Translate

Latest Activity

Maciej posted photos
Apr 16
N` Goraw replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"thank you a lot for this"
Apr 12
Tom Jarvi posted photos
Mar 12
OYEBANJI EMMANUEL posted a photo

Render 1 copy (1)

This is a remake of one of Peter Milner's scenes. I dont have the file. I photo-matched it in sketchup and rendered in nxt render for autocad.I just retouched it and increased the resolution.
Dec 20, 2023
OYEBANJI EMMANUEL posted a photo

Render 1

This is a remake of one of Peter Milner's renders.I dont have the file. I photo-matched the scene in sketchup and rendered with nxt render in autocad.I replicated it.
Dec 18, 2023
OYEBANJI EMMANUEL posted a photo

00001 copy

An office render i did recently.Critics and comments are welcome.Its one of the frames of a walkthrough animation i did recently.I used sketchup to model, exported to autocad and rendered with nxt render.
Nov 22, 2023
OYEBANJI EMMANUEL posted a discussion

nxt render Course/tutorial

Good day Sir,I want to know the number of people that would be interested in a nxt render course because i plan to create one.Please send me a prompt reply if you are interested.Just sayHi am in.Checkout a walkthrough i just created recently with nxt render for autocad after modelling in sketchup and then post-producing in photoshop.…See More
Nov 5, 2023
OYEBANJI EMMANUEL replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"Good day Sir, Hope this message meets you well. I just completed a short walkthrough of an office. Its down here https://drive.google.com/file/d/1L4p5Iyiq5MiSK137UT1eH3POuiI5ZLDA/view?usp=drive_link"
Nov 5, 2023

© 2024   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service