We have the ability now to give names to channels in the material editor which is a good thing. Is there a meaning behind the fact that this isn't possible in the nxt menu, something i would prefer. Or will this be possible in the future?
Will colour coding help, ie once in channel 1 in the light list of the UI are highlighted red, in channel 2 blue and so on, till the names appear later.
i don't think so. Numbers or colors? It stays abstract. For the moment i have to write down what every channel does. Beside lights there can be channels for sun, sky, background and so on.
We all write down, but visit the same projects months or even weeks down the line it is trouble without the lights so I just try to put similar lights and their functions in th same channels.
"Sorry, do not exactly how to do it right.
If i sent you one or sets, could you "compose" one material as an example?
Maybe this is interesting for others too.."
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that.
I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection.
You might need to toggle the…"
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue.
Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"