AccuRender nXt

advanced rendering for AutoCAD

I am building a new Rendering Machine to work with Autocad and NXT. 

Biggest question is OS. How does NXT work on windows 10 pro?? Do i stick with windows 7?

Here is the build so far: Any suggestions will be appreciated!

Case: Cougar MG100 minitower

Motherboard: ASRock Z170 Extreme4

CPU: Intel Core i5 7600 3.5GHz to 4.10GHz

RAM: 16GB DDR4

HD: MZ-75E1T0E Samsung EVO 850 1TB VNAND

Video: Radeon Pro WX5100, 8GB GDDR5, 4 Display Port out

DVD: ASUS 24X DVDR/RW

Windows: 7 PRO 64bit

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Dump Radeon and get some serious video card like NVidia (GTX 1070 or 1080).

Did you examine the new AMD Ryzen CPUs? Look quite powerful.

Windows 10 pro is OK, not having any problems so far, with any software, even an older ones.

If you have software that you may or may not "own", 10 will not let it run.  if it cannot authenticate it, its dead. 

Still running 8.1 at home (and love it!)

What do you mean Kevin? 10 turned into software piracy police now? Didn't know that... :)

I had 10 installed for about 30 minutes before I noticed that a couple of my programs weren't loading. Then got a pop-up telling me why.  Reverted back to 8.1 and have been happy ever since.

Telling about not being compatible with the new OS or not being properly licensed? Between those two alternatives are abyssal difference I think. Never got this kind of message (about not being licensed OK) after the upgrade form WIN7 64bit to WIN10 64bit on any of my (3) computers. Should I start to feel lucky? ;)

All softwares work if installed on wins 8 and ungrade to 10. Like Kevin said, some will not install directly on Wins 10. Iobit start menu 8 is one and Corel X3 is another.

Kevin you probably mean the Windows 10 smartscreen function. I think it can be disabled anyway.

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Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"0295 is up, includes scale factor for preview image and stop after # passes.  Haven't gotten to New light channel option in Lights interface yet.  Check it out if you have a chance (no worries if not.)"
Thursday
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- I understand.  I just think you may find you have a similar problem in this new engine with trying to estimate how many passes will be good enough.   That can vary a lot. You're always going have some error, allocating…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"The problem is when I'm running several renders over a weekend. How will I know how much time to allocate to each one? I wouldn't want them to run for the same amount of time, as one may over-cook to no extra benefit, while another is…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's an easy feature to add, but I'm pretty sure with this new version you'll find a time constraint to be more reliable.  The rendering below is probably done already, with a noise filter, or close to it."
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"I suspect it will take a lot longer without the noise filter. These similar renders ran for 5 minutes each. nXt performed 127 passes and Studio performed 344 passes. Incidentally, is it possible to set a render running to a certain number of…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pretty much the only thing sacrificed has been the sandpaper bump, and even then only in certain circumstances.  Everything else is preserved nicely including any random noise you add to color maps. Hard to say on performance without the…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Reliance on the noise filter does concern me a little. A lot of my work involves wood grain and fabrics, both of which can have varying degrees of texture which affect the way light is reflected. With the noise filter off, are renders likely to take…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, that works now, though a bit glitchy. Dragging and dropping materials doesn't work (is it supposed to?)."
Jan 7

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