AccuRender nXt

advanced rendering for AutoCAD

 I'm not sure if this is a viable option, but I've noticed there is no way to track the progress a rendering through Render Farmer can be done aside from tracking the amount of tasks completed. This is fine to some for the most part however I still really have no way of giving an estimation on completion time outside the realm of a time based upon averaged time it took to complete some of the initial pre-farm passes (which of course is wildly inaccurate).  I only bring this up as I've been working with some very time sensitive last minute renderings and I feel awkward giving an answer to when will the rendering be done that is more or less, "When it's done.".

Cheers,
Andrew Uno

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Thanks for this.  I'm pretty unlikely to make any changes to the current farm however I am very sensitive to these suggestions.  The new stuff I'm working on is all time constrained.  For example, you ask it to render for two hours.  The rendering can be done on the cloud or a local farm.  It's set up so that if it doesn't look done enough after your allotted time you can send it out for more and then merge the results with the previous runs.

That sounds phenomenal, I look forward to this upcoming system. 

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Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2

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